Hi,
greetings everyone, I'm new to the forum and thought I throw some statics in here I scanned recently. Since I'm on the Linux side of thing and thus had to code my memory scanning tools first, no fancy structs and pointers yet, but some statics if anyone needs 'em.
Format is
decimal (obviously):
Y coordinate =
14440216 X coordinate =
14440220 Z coordinate =
14440224
Type: Float
They're world coordinates and thus not depending on a specific zone. It's ok for them to be negative by the way.
Player orientation =
12884300
Type: Float
The value expresses itself as radian, so multiply it by (360 / 2*pi) if you like working with degree. Player level =
13308580
Type: Integer
Player mount status =
13320156
Type: Integer
Value is 1 if the player is on a mount, 0 if by foot. Area ID =
12871332
Type: Integer
Translates into a a local area identifier. So if you're in general Mulgore, the value will be zero. If you're in i.e. Bloodhoof Village, it'll be something else.
Charname =
13643968
Type: String (zero-terminated)