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Go Back   MMOwned - World of Warcraft Exploits, Hacks, Bots and Guides > World of Warcraft > Bots and Programs > WoW Memory Editing

WoW Memory Editing WoW Memory Editing for learning purposes only.
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  #16  
Old 10-27-2009
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Quote:
Originally Posted by Apoc View Post
Sigh; what you're trying to do is impossible. Sure, you can send the packets off to Blizz, etc. However; they're not dumb enough to not ensure they're doing proper server side checks to make sure you're not doing something screwy.
Oh really??

You used to be able to get a free name-change by doing something very similar. The server side checks were pretty much non-existent.

Credits to Mads (and Kynox? -- I can't remember) for discovering that one.
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Results of MaiN getting trolled in regards to mixing managed and unmanaged code:
Quote:
(4:25:36 PM) MaiN: I really don't care what you think
(4:25:41 PM) Cypher: rifk
(4:25:42 PM) Cypher: trolled
(4:25:47 PM) MaiN: no seriously
(4:25:50 PM) MaiN: I never have
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  #17  
Old 10-27-2009
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Quote:
Originally Posted by Apoc View Post
Sigh; what you're trying to do is impossible. Sure, you can send the packets off to Blizz, etc. However; they're not dumb enough to not ensure they're doing proper server side checks to make sure you're not doing something screwy.
I would love to 100% agree with you on that part but that did turn out to not be the case (hence what Kynox, Cypher and i discovered a few month back), but ye generally they do have their shit together on that part.



Quote:
Originally Posted by Cypher View Post
Oh really??

You used to be able to get a free name-change by doing something very similar. The server side checks were pretty much non-existent.

Credits to Mads (and Kynox? -- I can't remember) for discovering that one.
Ahhh damn, you were too fast.

We managed to hack into the Wrath of the Lich King Friends and Family alpha by packet spoofing.
We managed to allow change of area trigger offsets by packet spoofing
and we managed to do name change by packet spoofing. (well not directly packet spoofing but rather editing something that would cause the packets to change)

Last edited by UnknOwned; 10-27-2009 at 07:20 PM.
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  #18  
Old 10-27-2009
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Is the name changing still working?
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  #19  
Old 10-27-2009
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Quote:
Originally Posted by Apoc View Post
Sigh; what you're trying to do is impossible. Sure, you can send the packets off to Blizz, etc. However; they're not dumb enough to not ensure they're doing proper server side checks to make sure you're not doing something screwy.

What yoou said is basicly what MaiN answered to me, quoting my message and what I have to say is that yes, your point is 100% correct but it is always worth a try anyways, blizz are probably not dumb enough to forget restricting recostumisation so that this is undoable, but on the other hadn if they were that aware of everything, there wouldn't be any exploit on WoW.

EDIT: Oh, I didn't see Unkn0wned and Cypher's messages which is basicly what I said, so imo for the reasons both of them and I stated, it is worth a try

Oh and EDIT2: I KNEW there was a way to packet spoof into WoTLK Alpha, just not how to do it! Oh come on why wasn't this in shared lounge /QQ
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Last edited by andykh; 10-27-2009 at 07:43 PM.
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  #20  
Old 10-27-2009
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Quote:
Originally Posted by Cypher View Post
Oh really??

You used to be able to get a free name-change by doing something very similar. The server side checks were pretty much non-existent.

Credits to Mads (and Kynox? -- I can't remember) for discovering that one.
It was also possible once to transfer a character from a banned account to a new one.
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  #21  
Old 10-28-2009
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Seeing as how Blizzards warden recognizes Cheat Engine as a specific hacking tool I doubt this would last for maybe 30 minutes or so before a <GM> would rape you.

However if this would work this could lead to a whole set of things including faction, race, and name changes. Possibly class and level changes too.

Boy level changes would be nice :P.
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  #22  
Old 10-28-2009
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This has nothing to do with CE... It's just general memory editing. They would detect it server-side, since anything useful that actually changes something will have to be sent to the server and utilized.
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  #23  
Old 10-29-2009
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Right. The thing is, that's why things like speed hacking create issues. They look for that.

Thing is, Cheat Engine isn't going to set off red flags until it does something they're looking for it to do.

Now, when they check, they will see the process in memory. But you can do things to disguise it such as:

- Changing the program file name.

- Using software that changes the name of the window.

- Making adjustments that disguise what the filesize and similar identifying traits are.

My big thing is that I was surprised you could get other races to even show up on the character creation screen (Fel Orc, Tuskarr, Naga, Vrykul) and that I was able to change my character's chargen/customization screen to a Death Knight login screen.

(I have successfully created new Death Knights with a memory edit as opposed to clicking. I was half hoping they'd pop out at level 1 but they appear normal. I've also created a "Horde Human Rogue" but it too came out seemingly normal.)
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  #24  
Old 10-29-2009
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Incidentally, I did have success in another MMO with this (City of Heroes) and the trick to creating a glitched (wrong faction) character wasn't the glitch itself. It was exploiting the server-side correction mechanism they had in place.

As I recall, the trick I employed actually took advantage of the corrections and basically, I tricked it into correcting part of the packet/client at the wrong time and created a "wrong faction" character.

No correction system makes for easy exploits. But it's also sometimes possible to trick the server into making a correction to a packet that it shouldn't make by doing two back to back edits.
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  #25  
Old 10-29-2009
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I wouldnt reccomend using the Speed Hack on your main Acc your will be banned in 60seconds.. Doubt i need to show you proof
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  #26  
Old 10-29-2009
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im pretty sure ce cannot do anything except modify the game client side.
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  #27  
Old 10-31-2009
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Quote:
Originally Posted by -ßlink- View Post
im pretty sure ce cannot do anything except modify the game client side.
This may be so however when client side memory is changed it quite often sends those values serverside (if you don't understand what I mean think a little more about XYZ hacks), so essentially it's the same thing
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Last edited by Jadd; 10-31-2009 at 11:46 AM.
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