| | WoW Memory Editing WoW Memory Editing for learning purposes only.
This section is more advanced than others on MMOwned Read the section specific rules, infractions will be given out if u break them!That is including the expectations! - If you don't meet them then don't post |  | | 
07-01-2009
| | Knight-Lieutenant | | | Join Date: Jan 2008
Posts: 268
Reputation: 17 Level up: 16%, 589 Points needed |  | | Quote:
Originally Posted by lanman92 You could also use InteractByGUID to do the same thing  0x6F1FC0 Have fun. Gotta love taking advantage of the game ALREADY HAVING THE CODE YOU NEED! | ****, or just use the CGObject_C::Interact() VTable. | Donate to remove ads, get your "DONATOR title, and get access to the MMOwned community's elite Shoutbawx. 
07-02-2009
| | Site Donator | | | Join Date: Mar 2007
Posts: 748
Reputation: 18 Level up: 21%, 715 Points needed |     | | | Idk about you, but just fixing tls and pushing two values+calling a function is easier then fooling with the VMTs. Just my opinion. | 
07-02-2009
| | New User | | | Join Date: Feb 2009
Posts: 10
Reputation: -4 | | | how to use it 0x6F1FC0 | 
07-02-2009
| | Knight-Lieutenant | | | Join Date: Jan 2008
Posts: 268
Reputation: 17 Level up: 16%, 589 Points needed |  | | Quote:
Originally Posted by lanman92 Idk about you, but just fixing tls and pushing two values+calling a function is easier then fooling with the VMTs. Just my opinion. | Must have different opinions then =) | 
07-04-2009
|  | Kynox's sister's pimp Legendary User | | | Join Date: Apr 2006 Location: ntdll.dll
Posts: 4,092
Nominated 63 Times in 4 Posts  TOTM/W Award(s): 1 Reputation: 1057 Points: 54,398, Level: 34 | Level up: 84%, 602 Points needed |     | | Quote:
Originally Posted by lanman92 Idk about you, but just fixing tls and pushing two values+calling a function is easier then fooling with the VMTs. Just my opinion. | Depends on the language I guess, in C++ its uber easy, just create a replica class:
class WoWObject
{
public:
// Virtuals
virtual void Blah() = 0;
// more functions here
virtual const char* GetName() = 0;
// blah
// Non-virtuals
// blah
protected:
// blah
private:
// blah
}
Then use it as you normally would:
WoWObject* pFocus = GetObjectByKeyword("focus");
ConOut(pFocus->GetName());
Or w/e.
It's just so natural and easy to do. | 
07-04-2009
| | Site Donator | | | Join Date: Mar 2007
Posts: 748
Reputation: 18 Level up: 21%, 715 Points needed |     | | From an out of process perspective, I like my function better. What you're saying is definitely the in-process standard | 
07-05-2009
|  | Kynox's sister's pimp Legendary User | | | Join Date: Apr 2006 Location: ntdll.dll
Posts: 4,092
Nominated 63 Times in 4 Posts  TOTM/W Award(s): 1 Reputation: 1057 Points: 54,398, Level: 34 | Level up: 84%, 602 Points needed |     | | Quote:
Originally Posted by lanman92 From an out of process perspective, I like my function better. What you're saying is definitely the in-process standard  |
Out of process bots are for noobs. | 
07-05-2009
|  | Knight-Lieutenant | | | Join Date: Jan 2008 Location: South Pole
Posts: 316
Reputation: 40 Level up: 83%, 85 Points needed | | | Quote:
Originally Posted by Cypher
Out of process bots are for noobs.  | Client dependent bots are for noobs.
Only client less bots are pro style!
__________________ I hacked 127.0.0.1 | 
07-05-2009
|  | Kynox's sister's pimp Legendary User | | | Join Date: Apr 2006 Location: ntdll.dll
Posts: 4,092
Nominated 63 Times in 4 Posts  TOTM/W Award(s): 1 Reputation: 1057 Points: 54,398, Level: 34 | Level up: 84%, 602 Points needed |     | | Quote:
Originally Posted by Xarg0 Client dependent bots are for noobs.
Only client less bots are pro style! |
No, clientless bots are for people who enjoy "PoC" style stuff and don't mind being years behind in terms of functionality. |  | |
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