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Go Back   MMOwned - World of Warcraft Exploits, Hacks, Bots and Guides > World of Warcraft > Bots and Programs > WoW Memory Editing

WoW Memory Editing WoW Memory Editing for learning purposes only.
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  #121  
Old 03-15-2009
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For movement you want CInputControl.

The lua functions MoveForwardStart, TurnLeftStart, etc are stupidly easy to reverse and have the functions and class pointers you want.

As for interaction and inventory, most of that is already available here I think. If you get stuck somewhere feel free to ask though, you're obviously not stupid.

Cool bot, that's exactly why I'm rewriting everything. Wanna have a decent bot framework. Cbf actually playing anymore, hacking/botting is more fun.
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  #122  
Old 03-15-2009
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Or you can attempt to get Click-to-Move to work, it's really nice i use it in my pvp bot. It takes a pointer to a vector no stupid key turning
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  #123  
Old 03-16-2009
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thanks for the replies. i have done lots of game trainers in the past, and injecting is no problem. i just been hesitant to mess with the .exe because i DO love my characters and play quite a bit and didn't want to risk them.

i think i am going to start a trial account and have a leveling service update a character to 45 or something and use that to test/code with so i won't worry about my character getting banned, etc.

i am sure i will need help and assistance. i would like to be able to minimize my bot and the game and have it run in the background while i am doing other work with the computer and check it periodically for probs, etc. but mostly let it grind or farm, etc. on it's own. so being able to pass the commands to the game without having to have it in focus and without having to actually really 'simulate' pressing the keys is a must.

i tried the click with mouse thing manually to see how it works. however, there seems to be some problems using it (at least manually). for instance, when there is a mine up a hill. clicking on the mine and your character will try to head to it, but he gets stuck (stupid AI pathing) trying to get up there in many cases. maybe i am doing something wrong? anyways, i had similar problems with my own bot, but i made the waypoints by hand for my farming circuit(s) to force the character to take a certain path so the click method probably would work fine if you carefully placed the waypoints up the hill correctly (which is what i did already). what params do you pass to the function for click to mouse? i have stored my waypoints as x,y,z using world coords. would be cool if you pushed onto the stack x,y,z and then called that function and your char walked to that coord.

anyways, thanks for the feedback and information. i have much more to do.
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  #124  
Old 03-16-2009
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cypher, it's funny you mentioned rewriting your bot. i am thinking of doing the same. although it does alot of what i want and looks fairly decent (at least the output and movement), the code looks like crap and is a mishmash of additions that i did along the way as i improved it.

i think my program would benefit from starting over and rewriting the code in a more organized and readable, updatable fashion, while adding the new abilities and new code for movement and interacting with objects, etc.

currently my code it around 5200 lines. not too bad, but still alot to have to rewrite. also, i am using windows gadgets and etc. and i am thinking of just going to 100% graphical user interface, except for the search window. i have used that search window alot to find people in crowded areas or specific items while flying around, etc. netherwing eggs blink and jump off the map, and i even have it beep when something is highlighted. makes finding things so much faster, etc.
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  #125  
Old 03-16-2009
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Quote:
Originally Posted by Nesox View Post
Or you can attempt to get Click-to-Move to work, it's really nice i use it in my pvp bot. It takes a pointer to a vector no stupid key turning

Yeah. Unfortunately you can't do things like strafe or backpedal with that though (unless you hook).

So often you'll need both if you need that kind of control for you bots (PVP, AoE, etc).

@ShoniShilent

Function calls makes stuff so much easier and more reliable.

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Last edited by Cypher; 03-16-2009 at 01:00 AM.
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  #126  
Old 03-16-2009
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Originally Posted by Cypher View Post

Yeah. Unfortunately you can't do things like strafe or backpedal with that though (unless you hook).

So often you'll need both if you need that kind of control for you bots (PVP, AoE, etc).

@ShoniShilent

Function calls makes stuff so much easier and more reliable.
Yea a mix of CTM and cInputControl is teh shit
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  #127  
Old 04-28-2009
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I'll bring this thread back to life a bit.

Been working on this the past few days.

Click the image to open in full size.

Last edited by ramey; 04-28-2009 at 06:12 PM.
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  #128  
Old 04-28-2009
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Very well done ramey, looks great!
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  #129  
Old 04-28-2009
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Quote:
Originally Posted by ramey View Post
I'll bring this thread back to life a bit.

Been working on this the past few days.

Click the image to open in full size.
Simple, yet effective. Nice work!
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  #130  
Old 04-28-2009
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Quote:
Originally Posted by ramey View Post
I'll bring this thread back to life a bit.

Been working on this the past few days.

Click the image to open in full size.
What a nice screenshot to bring back the discussion with.
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  #131  
Old 04-28-2009
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Thanks guys, nice feedback is always really good to hear after all that work
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  #132  
Old 04-29-2009
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Rofl, this thread is full of win.
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  #133  
Old 04-29-2009
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Hi, well I thought I named my app in a clever way "Bender", since is a bot. Just realized that at least 2 in this thread named theirs in the same way. So now ill have to think a new one. Anyway here it is.

Click the image to open in full size.

Features:
- Grinding bot + Waypoint Maker (working a lot to make it human like ^^ at the moment. Planning simple IA to respond chat)
- Fisher ( not quite finish, hoping to implement some sort of node detection)
- Tracker (track mobs, mines, plants, player ...)
- Auto-update addresses and offsets (still trying to find some of them thou.)
- No need to recompile, to update just update a text file.
- Really qute alpha-perpixle tranparent layout, similar to a infamus IPHONE ^^.

Feature plans.
- Mine / Plant gatherer bot
- Quest planner with queue.
- Remote controll through phone VNC client.
- If time......Ill try to make him iron, do the dishes & the washing. ^^ just kidding I have a mom for that XD.
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Last edited by mordok; 04-29-2009 at 01:32 AM.
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  #134  
Old 04-29-2009
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Quote:
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Hi, well I thought I named my app in a clever way "Bender", since is a bot. Just realized that at least 2 in this thread named theirs in the same way. So now ill have to think a new one. \
what 2 others? i only know of my own.
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  #135  
Old 04-29-2009
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Originally Posted by BoogieManTM View Post
what 2 others? i only know of my own.
Humm, I did a quick next next and just so yours, but I promise I counted 2, so the other one must be in a link, but im to lazzy to check page by page link by link.
Btw gz for the exquisite choice naming the app, it denotes your good taste.
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Last edited by mordok; 04-29-2009 at 04:31 AM.
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