| | WoW Memory Editing WoW Memory Editing for learning purposes only.
This section is more advanced than others on MMOwned Read the section specific rules, infractions will be given out if u break them!That is including the expectations! - If you don't meet them then don't post |  | | 
01-27-2009
|  | Master Sergeant | | | Join Date: May 2008 Location: Under your bed
Posts: 112
Reputation: 17 Level up: 50%, 251 Points needed |   | | here's some C# screenies:
Realm Selection:
Chat Interface: | Donate to remove ads, get your "DONATOR title, and get access to the MMOwned community's elite Shoutbawx. 
01-27-2009
|  | Elite User | | | Join Date: Nov 2006
Posts: 586
Nominated 11 Times in 4 Posts Reputation: 573 Points: 28,228, Level: 24 | Level up: 61%, 672 Points needed |     | | Quote:
Originally Posted by BoogieManTM here's some C# screenies:
Realm Selection:
Chat Interface:  | Haha, i just love thoes. | 
01-28-2009
|  | Contributor | | | Join Date: Jun 2007 Location: Germany
Posts: 1,402
Reputation: 264 Level up: 16%, 924 Points needed |     | | Finding alot of Rendering stuff oO
Try out 0x9A84F4 (float), normal value = 0,5
set it to 19 and look closely at the screen! (Can D/C you, so try different values) | 
01-28-2009
| | Private | | | Join Date: Aug 2008
Posts: 11
Reputation: 5 Level up: 65%, 176 Points needed | | | Just learned DX programming | 
01-28-2009
|  | Corporal | | | Join Date: Mar 2008 Location: Russia, Moscow
Posts: 31
Reputation: 8 Level up: 19%, 409 Points needed | | | After year of works with basic memmory reading, i create grind bot.
My app features:
- Radar system (Units, Corpce, Player, Hostiles, Enemies)
- Waypoint editor ( Add, Delete, Load, Save )
- Units information
- Scriptable player logic ( like JavaScript, 5000+ Lines of API )
- Update logic by http request
QT interface used.
Also program use script engine (ECMAScript) by QT. | 
01-28-2009
|  | Contributor | | | Join Date: Jul 2008 Location: Node #23
Posts: 340
Reputation: 83 Level up: 38%, 562 Points needed |     | | | that is a neat ass bot XD.
Love the icons and the layout great work.
Next thing to add is More advanced pathing is all that i can see for that bot since it uses waypoints. | 
01-28-2009
| | Sergeant | | | Join Date: May 2008
Posts: 64
Reputation: 14 Level up: 37%, 319 Points needed |   | | | A bot written in Java...I envy you. I hate Java so much. | 
01-28-2009
|  | Corporal | | | Join Date: Mar 2008 Location: Russia, Moscow
Posts: 31
Reputation: 8 Level up: 19%, 409 Points needed | | | Quote:
Originally Posted by RawrSnarl A bot written in Java...I envy you. I hate Java so much. | No! The program writen in C++.
Program collect basic data from wow.
JavaScript engine get data about units, buffs, keybinds, waypoints, etc... from program.
Script used for programing player actions (When he stay at point, do combat, dispell debuffs, restoring). It easy for use and develop, no need recompile all program, just restart simulation) | 
01-28-2009
|  | Contributor | | | Join Date: Oct 2006 Location: In your attic.
Posts: 1,260
Reputation: 158 Level up: 53%, 522 Points needed |     | | | I don't exactly agree with your UI; But it seems interesting.
I personally use VB / C# for my routines of my bots; Gives functionality and you don't have to compile them the same as your Java.
You just unload and reload them. | 
01-28-2009
|  | Warden's Mediator Legendary User | | | Join Date: Dec 2006 Location: Raping your Stack
Posts: 879
Nominated 10 Times in 3 Posts Reputation: 822 Points: 30,261, Level: 25 | Level up: 86%, 239 Points needed |     | | Nice work, though you have "Concussive" written as "Conclussive"  . | 
01-28-2009
|  | Contributor | | | Join Date: May 2007 Location: Dragon Shores
Posts: 773
Reputation: 180 Level up: 62%, 344 Points needed |     | | Quote:
Originally Posted by kynox Nice work, though you have "Concussive" written as "Conclussive"  . | They seem to be custom names, not the actual ingame names
Serp pent sting
arcane sho ot
Why are we bitching about the spelling anyway
__________________ “First learn computer science and all the theory. Next develop a programming style. Then forget all that and just hack.” -(George Carrette) | 
01-28-2009
|  | Contributor | | | Join Date: Jul 2008 Location: Node #23
Posts: 340
Reputation: 83 Level up: 38%, 562 Points needed |     | | | Ya from looking @ it.
Big list of Skills + Keybinding and then it does a search for it and calls that keybind name. | 
01-29-2009
|  | Corporal | | | Join Date: Mar 2008 Location: Russia, Moscow
Posts: 31
Reputation: 8 Level up: 19%, 409 Points needed | | | Yes this is true, it not "ingame" spell names, i use predefined list of spell names for any class and just send key to window from script.
I said that i was work with basic memory reading, without any injection and of course we are not talking about lua calls( DoLuaString, CastSpellByName and etc. ). This will be my next develop stage
I'm sorry about spelling, i'm from Russia( all offsets and addresses superbly work in Russian version of WoW), and my English is not the best, this answer i make by Google Translator (i LOVE Google)
I want to thank all WoW Memory Editing community for the provided information. | 
01-29-2009
|  | Warden's Mediator Legendary User | | | Join Date: Dec 2006 Location: Raping your Stack
Posts: 879
Nominated 10 Times in 3 Posts Reputation: 822 Points: 30,261, Level: 25 | Level up: 86%, 239 Points needed |     | | Quote:
Originally Posted by Zombie911 Yes this is true, it not "ingame" spell names, i use predefined list of spell names for any class and just send key to window from script.
I said that i was work with basic memory reading, without any injection and of course we are not talking about lua calls( DoLuaString, CastSpellByName and etc. ). This will be my next develop stage
I'm sorry about spelling, i'm from Russia( all offsets and addresses superbly work in Russian version of WoW), and my English is not the best, this answer i make by Google Translator (i LOVE Google)
I want to thank all WoW Memory Editing community for the provided information. | Hey don't apologize man, its better than most! | 
01-29-2009
| | Master Sergeant | | | Join Date: Nov 2008
Posts: 79
Reputation: 36 Level up: 40%, 304 Points needed |   | | Quote:
Originally Posted by zombie911 no! The program writen in c++.
Program collect basic data from wow.
Javascript engine get data about units, buffs, keybinds, waypoints, etc... From program.
Script used for programing player actions (when he stay at point, do combat, dispell debuffs, restoring). It easy for use and develop, no need recompile all program, just restart simulation) | прикольно ;-) |  | |
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