| | WoW Memory Editing WoW Memory Editing for learning purposes only.
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06-14-2009
| | Contributor | | | Join Date: Sep 2006 Location: Jaedenar O.o
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Originally Posted by Cypher
There are already hardware event checks on movement functions from memory. I'll look into it later. | Hmm, there's another check on MoveForwardStart?
It works fine with just patching the old protection check.. Maybe that's the one?
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06-14-2009
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Ah, it's implemented differently.
From InteractUnit:
loc_6F272D:
cmp WoWHardwareEventNum, 0
jz short loc_6F2748
.data:0135EC60 ; int WoWHardwareEventNum
.data:0135EC60 WoWHardwareEventNum dd ? ; DATA XREF: sub_498770+3r
.data:0135EC60 ; sub_4987B0+5Br ...
Set that number to 0 before you call the function. 
EDIT: Obviously if you're calling it from a script and not WoWs main thread you'll need to patch stuff that writes to that variable. | 
06-14-2009
| | Contributor | | | Join Date: Sep 2006 Location: Jaedenar O.o
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Originally Posted by Cypher
Ah, it's implemented differently.
From InteractUnit:
loc_6F272D:
cmp WoWHardwareEventNum, 0
jz short loc_6F2748
.data:0135EC60 ; int WoWHardwareEventNum
.data:0135EC60 WoWHardwareEventNum dd ? ; DATA XREF: sub_498770+3r
.data:0135EC60 ; sub_4987B0+5Br ...
Set that number to 0 before you call the function. 
EDIT: Obviously if you're calling it from a script and not WoWs main thread you'll need to patch stuff that writes to that variable. | Ahh, thanks a bunch!
I spent hours trying to unprotect it like the old one.
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06-14-2009
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Originally Posted by MaiN Ahh, thanks a bunch!
I spent hours trying to unprotect it like the old one.  | Protip: It helps if you actually look at how the function is implemented. Took me all of 5 seconds to figure out what was going on once I opened the function in IDA. | 
06-14-2009
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Originally Posted by Cypher Protip: It helps if you actually look at how the function is implemented. Took me all of 5 seconds to figure out what was going on once I opened the function in IDA.  | Yes but you're Cypher and I'm MaiN.
Edit: Refer to your signature. :P
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Last edited by MaiN; 06-14-2009 at 02:27 PM.
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06-14-2009
|  | Kynox's sister's pimp Legendary User | | | Join Date: Apr 2006 Location: ntdll.dll
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Originally Posted by MaiN Yes but you're Cypher and I'm MaiN.
Edit: Refer to your signature. :P |
>.<
(filler) | 
06-16-2009
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Originally Posted by cloud_wizard A screenshot shot of my workspace during early development of Healbot AI 2.
It's not much, but I'm excited about the progress I'm making on it =D  | Hey, I'm trying to learn how to make C++ programs that actually have an interface instead of doing everything inside of a cmd prompt, what can I search for/look up on google to learn how to do something like this in Visual Studio? | 
06-16-2009
|  | Contributor | | | Join Date: Oct 2006 Location: In your attic.
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Reputation: 148 Level up: 18%, 911 Points needed |     | | I got bored and made a D3DX Logger / L4D hook today. | 
06-19-2009
|  | Kynox's sister's pimp Legendary User | | | Join Date: Apr 2006 Location: ntdll.dll
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06-19-2009
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Reputation: 17 Level up: 90%, 50 Points needed |    | | | Sweet looking console! gj | 
06-19-2009
|  | Contributor | | | Join Date: Oct 2006 Location: In your attic.
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Reputation: 148 Level up: 18%, 911 Points needed |     | | | I started doing 64 bit stuff, but ended up dropping it for a little bit. | 
06-27-2009
|  | Kynox's sister's pimp Legendary User | | | Join Date: Apr 2006 Location: ntdll.dll
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Nominated 63 Times in 4 Posts  TOTM/W Award(s): 1 Reputation: 1055 Points: 54,239, Level: 34 | Level up: 79%, 761 Points needed |     | | "PvP Mode" hack I've been working on to test my framework. Credits to Kynox for the camera/w2s stuff.
Green is low risk (friendly), yellow is medium risk (hostile but not an immediate thread), red is high risk (hostile and an immediate threat). | 
07-02-2009
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Originally Posted by Cypher "PvP Mode" hack I've been working on to test my framework. Credits to Kynox for the camera/w2s stuff.
Green is low risk (friendly), yellow is medium risk (hostile but not an immediate thread), red is high risk (hostile and an immediate threat).
<snip> | Because no one seems to have commented your work, I'd like to say well done. | 
07-03-2009
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Reputation: 22 Level up: 46%, 274 Points needed | | | | I spent about an hour last night carefully reading and looking at all comments and images through the last 14 pages of this thread.
i cream'd | 
07-06-2009
|  | Contributor | | | Join Date: Oct 2006 Location: In your attic.
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Reputation: 148 Level up: 18%, 911 Points needed |     | | Now change that to a visual ESP so you don't have so much stuff over itself  . |  | |
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