I finally did it.
Yesterday evening i thought i had it but this morning when i woke up i realized that all the pointers had changed and i have spend almost this entire day to get this thing working as it should.
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it can be done directly with CheatEngine but this demo had use of AutoIT code to get the little over 6000 offsets.
Just a question but is this really possible? I mean with the collision
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While making the feature for Infinity i made some stuff like this ingame, however its still quite hard to get it working due to the structure of the terrain. (and yes Collision works!!)
Now the main issue with this is that you need to reload the terrain when you have made a change, this takes less the 1 sec but it still won't be as smooth as doing it in NoggIT.
The other problem is the programming needed to do it.
The terrain have 9x9 outer rows with 8x8 inner rows
So its quite easy to find the offset like in that video from Malu.
But then you need to find the next ones..
An example:
Code:
x x x x x x x x x
y y y y y y y y
x x x x x x x x x
y y y y y y y y
x x x 3 3 3 x x x
y y 3 2 2 3 y y
x x 3 2 1 2 3 x x
y y 3 2 2 3 y y
x x x 3 3 3 x x x
y y y y y y y y
x x x x x x x x x
y y y y y y y y
x x x x x x x x x
Now if the mouse is over the Edge of a Chrunk i need to add thoes too.
Hahaha, autoIt is supreme... i mean... no... its not.. its awfull!
Its a 130 line extention for Infinity.
To catch the terrain is the worst part, since its dynamic based on your position...
Here is the catch code:
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Now autoIt coder might see the problem here.
The terrain offsets are defined by your position.
Any change in the X positioin will change the offset by 0x66C while change in Y position will change it by 0x8 depending on direction.
The change happens every "533.3333" position offset.
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04-18-2008
Quote:
Originally Posted by UnknOwned
Hahaha, autoIt is supreme... i mean... no... its not.. its awfull!
Its a 130 line extention for Infinity.
To catch the terrain is the worst part, since its dynamic based on your position...
Here is the catch code:
[Only registered and activated users can see links. ]
Now autoIt coder might see the problem here.
The terrain offsets are defined by your position.
Any change in the X positioin will change the offset by 0x66C while change in Y position will change it by 0x8 depending on direction.
The change happens every "533.3333" position offset.
your a real smartass aint you ? gotta buy this wowinfinity soon xD
BTw + rep for the guide on the camera hack in the other thread ! i learned something
your a real smartass aint you ? gotta buy this wowinfinity soon xD
BTw + rep for the guide on the camera hack in the other thread ! i learned something
Hehe, rather a person who don't have enough skill to move on to C++