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Reload this Page [Release]WoW 2.4 Addresses
WoW Memory Editing WoW Memory Editing for learning purposes only.

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For speed I would freeze the value because if you don't wouldn't it change the value back to normal, when you start moving?
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Quote:
Originally Posted by kth_prkns View Post
i dont use TLS since my method works... TLS is probably some noob method of finding a pointer address but ill look into it for yall -.-

EDIT: dont see any explanation on what TLS is except that TLS stands for "ThreadLocalStoragePointer". It looks like a complicated method (if you code it yourself) in which you must compile a program to do the searching for you... Why not simply do a pointer search on the addresses? Thats all I do, find the dynamic address, search for a pointer, make sure the pointer is not multilevel, use the address.
Umm, maybe because TLS allows you to enumerate ALL objects in the object manager rather than just getting the offset of the player struct. You might want to delete the word 'noob' from you're post because that seems to be referring to you.

Nice work to the rest of you who are posting stuff, rep to all of you.



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Last edited by Cypher; 03-31-2008 at 04:28 AM.
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why mess with other objects? Those will only be client sided anyways -.- The only thing that I can see myself gaining from messing with other objects is the ability to noclip like someone else did in WoWInfinity. Everything else seems to be messing with the player structure and not other objects. Model Editing on the other hand is different which there are already programs out there that will achieve this without memory editing. I stick to my statement by using the word "noob" since most of the people who use this method are likely leeching a source from someone else and using it.
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Well actually, people want to know info about other MOBs/objects because you need that information to write a bot. Same goes for a tracking program. You can actually do quite a lot with the data although it doesn't directly relate to 'hacking' the game for your direct benifit (like the stuff it seems that you do). To be honest, i really didnt know that there was any of that stuff that you could really get away with without getting banned.
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someone said I should move this over here so here goes!
Object List Start - [0x00E7D9E0] (Pointer)
Player Signature - 0x008A6AE0
Unit Signature - 008A8DA0

Object Offsets
-Signature - 0x00000000
-Unique ID - 0x00000018
-Next Object Address - 0x00000028 (Pointer)

WoW Player Offsets
-Current Target Unique ID - 0x00002688
-Current Health - 0x000026A0
-Current Mana - 0x000026A4
-X - 0x00000BF4
-Y - 0x00000BF0
-Z - 0x00000BF8

WoW Unit Offsets
-Current Target Unique ID - 0x00000F08
-Current Health - 0x000011F0
-Current Mana - 0x000011F4
-X - 0x00000BF4
-Y - 0x00000BF0
-Z - 0x00000BF8

To Iterate through the WoWObject List, for autoit at least

Const $Base = Pointer(0xE7D9E0)
Dim $WoWObjectList

Func Pointer($Address)
return _memoryread($Address, $Handle, 'dword')
endfunc

Func ObjectList()
Dim $Output = ""
Dim $CurrentObj = $Base
while $CurrentObj <> 0
$Output = $Output & Hex($CurrentObj) & @crlf
$CurrentObj = Pointer($CurrentObj + 0x28)
wend
return StringSplit($Output, @crlf)
endfunc

these are just sample functions, you need to have nomadmemory and stuff.. have fun I
will be throwing up a list of what all the offsets are for every 4bytes in the player, object, and mob structures.

Does anyone happen to know the signature for GO's in 2.4?

Last edited by roflcopterman; 03-31-2008 at 02:34 PM.
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Quote:
Originally Posted by ABitHazy View Post
Well actually, people want to know info about other MOBs/objects because you need that information to write a bot. Same goes for a tracking program. You can actually do quite a lot with the data although it doesn't directly relate to 'hacking' the game for your direct benifit (like the stuff it seems that you do). To be honest, i really didnt know that there was any of that stuff that you could really get away with without getting banned.
yeah that stuff would be useful for writing a bot... i was going to try and write an addon for WoW that will display your TRUE coords but i found out that you need to learn a completely new language so... yeah =P
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[00E7D9E0]+0x1A
this adress hold the size of ure character, make the value it holds abit smaller like 065......
and u got free noggenfogger

and btw.. could anyone explain or if someone know the adress of the flyspeed adress, how to get it?
i use cheatengine alot but i cant figure out how to find it
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updated with flyspeed =D

March 31, 2008

EDIT: also added minutes

Last edited by Sychotix; 03-31-2008 at 04:37 PM.
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Hunter tracking: [00E7D9E0]+0x3AD0
Herb/Mine/Treasure tracking: [00E7D9E0]+0x3AD4
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Updated again. Added jumphack.
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I was wondering if anyone would now the value for instant kill? I'm not sure if it would be a value you can change, but im figuring it would be. I think you have to change something like your strength value but is that client are server side and is it changeable are just visual changeable...

I found a guide to get instant kill on a pally, but I don't know if it works...

It says you need to know the kings of blessing buff, then you have to have a 2 handed sword and a shield, the sword needs to have + str, then you just equip sword then shield intill you str drops to 0 then you use kings of blessing buff and then equip your sword and it makes your str goto like 59999999999, and hits like 999999999, so instant kill..

I was wondering if there was a value you can change on any character to give you instant kill, I have a hunter myself...
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That only works on private servers from what i have read and the only version of instant kill that is public is done through packet editing. The method will only work on older private servers that have protection against using spells that you dont really have. The method was to setup a filter to remove (for example) sinister strike and cast Death Touch. You had to get the spell ID through sites such as wowhead by looking at the end and converting it to hex.

EDIT: btw anyone got an address that deals with the walls? I'm trying to create a no-clip but I have no clue where to start (i have never understood it with other games) and the only help that one of my friends told me was to scan with the terrain.

Last edited by Sychotix; 03-31-2008 at 07:12 PM.
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Quote:
Originally Posted by kth_prkns View Post
why mess with other objects? Those will only be client sided anyways -.- The only thing that I can see myself gaining from messing with other objects is the ability to noclip like someone else did in WoWInfinity. Everything else seems to be messing with the player structure and not other objects. Model Editing on the other hand is different which there are already programs out there that will achieve this without memory editing. I stick to my statement by using the word "noob" since most of the people who use this method are likely leeching a source from someone else and using it.
Like someone above me mentioned. Bots and tracking programs both need these features. Please think before you post next time as you keep saying shit that is stupid. Also, the main "noob" here seems to be you, so please, take a seat.



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I wonder if you could use WPE pro, to speed hit? I know I used to play a game that used WPE pro to heal you..

What you do is hit play heal then stop packets you had to find a certain one then hit play always are something and you set for 1000 miliseconds and it just healed you the whole time so you couldn't die..

I wonder if you could use WPE pro to hit fast are something, im not sure just putting out suggestions here....
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its possible i guess but i thought wardent detected WPE since its such a common and old program.

also @chazwazza...

how am i noob when i am releasing all of these things which actually benefit the player? The only other person i see doing this is selling them. I am not interested in making a bot since I have glider to mess with.
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