Here is for your lvl 41 what a war should do
I costomized it for your mace and shield too.
What you want now is all arms for heavy damage.
Once you get to a higher lvl invest your points into fury.
Arms Talents (31 points)
Improved Heroic Strike (3/3)
- Reduces the cost of your Heroic Strike ability by 3 rage rage point.
Deflection (5/5)
- Increases your Parry chance by 5%.
Improved Rend (3/3)
- Increases the bleed damage done by your Rend ability by 75%.
Improved Charge (2/2)
- Increases the amount of rage generated by your Charge ability by 6 rage.
Improved Overpower (2/2)
- Increases the critical strike chance of your Overpower ability by 50%.
Anger Management (1/1)
- Generates 1 rage per 3 seconds.
Deep Wounds (3/3)
- Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Impale (2/2)
- Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
Mace Specialization (5/5)
- Gives you a 6% chance to stun your target for 3 seconds and generate 2 rage when using a Mace.
Weapon mastery (2/2)
- Increases skill with all weapons by 4 and increases your chance to resist Disarm effects by an additional 100%.
Improved Disciplines (3/3)
- Reduces the cooldown of your Retaliation, Recklessness, and Shield Wall abilities by 10min and increases their duration by 6sec.
Fury Talents (0 points)
None
Protection Talents (0 points)
None