Well i have had some thoughts today, and i think too i people have done it in the past since i have heard rumours about it long time ago..
I was thinking of a thing that could be normal too, just a bug that was fixed..
So here is what i think happens when i block HP value:
1. HP value blocked, does not receive damage for 3 hits.
2. WoW Client finds out it does not receive "HP Values" from server.
3. WoW client thinks this a bug, so it tries to correct.
4. The Client uses more and more CPU Power to correct the problem.
5. My com is fully locked and need reboot
So.. I think when Blizzard made the game maybe, they were thinking, what if client wouldn't receive a HP Value answer? Then the people not receiving any would be invincible / invulnerable?
Okay we will make the Client check for HP Values then to make sure.
So, i think i need to turn that function off too in that external prog or in wow client.. So it doesn't check if i receive a HP Value or Not.. Then i don't think it would do anything..
Of course, Blizzard would probably receive a message or find out if you are not getting any damage for a long time, but wtf? They can't see CE, and you could tell you didn't see it since example a priest was in your party or you were "Power Word: Shield" 'd
