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Reload this Page (Theory) Continents Overlapping revisited [Teleportation on a live server]
WoW Exploration World of Warcraft Exploration section.
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Heres something for ya, log out in a brazier or unreinforced floor in IF at the right time, and you will land in silithus 0.o quick way to do AQ20 back in the old days, or could of been :{
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Originally Posted by dragoonman View Post
Heres something for ya, log out in a brazier or unreinforced floor in IF at the right time, and you will land in silithus 0.o quick way to do AQ20 back in the old days, or could of been :{
Thats actually good, and that gives me an idea. I'm going to research how where to log of to teleport to different instances.


People say that you can be too old for games.

I beleive that you only start being old when you stop playing.
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This gets wackier every time I read it... I'm strangely reminded of the [Only registered and activated users can see links. ].
dayum the website hurt my eyes
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Originally Posted by Saiket View Post
This gets wackier every time I read it... I'm strangely reminded of the [Only registered and activated users can see links. ].
...What? That website is pretty much a guy randomly throwing in big words to sound smart. His grammar makes no sense and the whole thing is all about religion.



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Originally Posted by jdismeuc View Post
...What? That website is pretty much a guy randomly throwing in big words to sound smart. His grammar makes no sense and the whole is all about religion.
Yeah, I s'pose, that's why it reminds him of this thread.
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Yeah, I s'pose, that's why it reminds him of this thread.
Hahaha, that's hilarious


People say that you can be too old for games.

I beleive that you only start being old when you stop playing.
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great work!


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07-05-2008

Quote:
Originally Posted by CowsGoQuack View Post

1. Be in an area that has a Z coord below zero (I.E that means it has to be somewhere below sea level. This could mean in a crater, UNDER WATER SOMEWHERE, or any other place)

2. Find a place that blizzard does not intend for you to be, or log off in. This is almost anything. I am thinking that most ground is made to support, but if you walljump onto a hill, or behind a spear rac leaning against the wall (this works in the undercity behind the battle master) then the ground is not reinforced, and you can "fall through it", or teleport.

3. Log off for a period of time (3-6 minutes on average).

4. Presto! You are on the other continent!



Alright, so I decided to give this a try. I'd like to share my results.

To test this, I went to UC. Now, I was a bit confused on number 2. It says to stand behind the weapon rack, behind the battlemaster, except that there isn't a rack on either of the 4 battlemasters in UC. So I assumed you meant weapon master, in which there was in fact a rack. So I jumped behind hind the rack; as you can see in the SS below:


I then logged out, and waited 9 minutes.


....And you guess it! Nothing happened.


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07-07-2008

dont always have to log or be below sea level/somewhere you shouldnt log out just have to get somewhere you shouldnt be like in a rock and that works just fine without logging off nad just waiting there for like 3-6 min.
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Originally Posted by tehcheeztaco View Post
dont always have to log or be below sea level/somewhere you shouldnt log out just have to get somewhere you shouldnt be like in a rock and that works just fine without logging off nad just waiting there for like 3-6 min.
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07-07-2008

God this thread is so illogical I just don't know where to begin.



[Only registered and activated users can see links. ]
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07-25-2008

uhm sorry to sound nooby and im only a leacher because everything if ind is a repost anyways ive got co ords X,Y how do i get Z ??!
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07-26-2008

Quote:
Originally Posted by CowsGoQuack View Post
Well, the point is, usually this place has to have a Z-coord below zero, and you can find ways to teleport, but what I posted was meant for people like you (no offense) to see something. The continents are shifted by blizzard, so that hackers and exploiters cannot like find the EXACT place on a continent to teleport into the room of UC where the boss is and raid that way, or find ways to teleport into unfinished content.
So essentially what you mean here is is they contracted an elaborate perpetual motion device to fix this supposed problem they had with stationary overlapping continents.... instead of making them simple? That's digging out a stump with a hand grenade, my friend.

Think about it from a server maintenance and general expansion point of view. As someone who deals with generic server machines, and the loads they have to bear... way more often than I should. I can tell you it's just infeasible to place that much load on a single thread. Even assuming it was multithreaded this idea of spinning planes is just silly because it's that much more un-needed overhead.

No. Just no.

Map X Y Z, that's all it is. If you think it's any different, you're wrong, trust me.

I think it's all really the interpretation of physical space here everyone is confusing. There is no "physical realm" to the world of Azeroth. Maps just are. This is exactly the same as saying all raid instances are stacked on one another. there is no fixed plane that the two reside on--at all--period.
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07-27-2008

'

Carry on...
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08-01-2008

Quote:
Originally Posted by denialisok View Post
And world of warcraft is round too! lawls the maps do not overlap at all....what happens is the client and the server get the map id mixed up. You sir...fail
I totally agree, WoW is like the earth



PS: No its not, sorry to kill your sphere dream
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