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So I was doing WSG a few days ago with a buddy of mines and his cousin pretty much we were goofing around.
So anyways my friend who is a Paladin had an idea to see if the flag carrier (his cousin a druid) can be di'ed. So it obviously didn't work so we tried something different.
My friends cousin would drop the flag and soon as the flag debiff wore off my paladin friend would click on DI and his cousin would pick up the flag at the same time and it worked!
So yea last about 3 mins can't be dispelled and you won't drop the flag or get the MS debuff on you.
Could be useful to somebody.
edit: not sure if im allowed to post external links as its blacked out the link. I read the sticky at the top and didn't notice anything. Delete this thread if you want. Anyways its m m o c h a m p i o n . c o m
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If this works it could be a serious advantage.
Let's say the game is tied and both fc's have the vulnerable debuff,you could just do this DI trick and send the entire team to the other teams fc and not even have to worry about your own fc,with it being a 3 minute immunity thats plenty of time for your team to zerg,even if you fail on the first zerg you would still have plenty of time to try a 2nd zerg.
If this is confirmed this person deserves loads of rep,lol.
i tried it, with my 2v2 partner and it worked, its caused by client lag
its caused by the same thing that breaks vanish
if you do both things at the same time the client wont see what happened first and ignore it