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Join Date: Mar 2008
Posts: 26
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[Anti-AFK] Trinket
Hello,
While I was browsing the Customer Service forums on the main World of Warcraft, I came across this post ([Only registered and activated users can see links. ]).
It looks like you can get a trinket from a quest in Winterspring called the Crystal of Zin Malor ([Only registered and activated users can see links. ]).
It seems people are using this to AFK in Alterac Valley.
I seached for Crystal of Zin Malor and nothing came back. Just thought I'd share this with all of you, although you may already know about it.
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This trinket deals damage continually unless a certain requirement is fulfilled. Obviously in a battleground, this can not be done. As a result, upon equipping the trinket, the player will begin to die. In combination with an auto-clicker and/or auto-release mod, they will release to the spirit healer. 30 seconds later the spirit healer will ressurect them, and they will begin to die to the trinket again.
The exploit here, is that because the trinket deals the damage on equip, instead of on use, it will not stop after death. These continual deaths will detract from their team's reinforcements, causing them to lose quickly. In addition to the reinforcement loss, these continuous deaths clear all inactivity reports.
In summary, through the combination of [Only registered and activated users can see links. ], and an auto-release technique; the player will be immune to inactivity, and games will be lost faster.
Quote:
Originally Posted by Ren94
It drains mana, not health, but i dont think it would work for a rogue or warrior.
Check again:
Quote:
Originally Posted by WoWhead.com
Crystal of Zin-Malor
Quest Item
Unique
Trinket
Equip: Deals damage and drains 100 to 500 mana every second if you are not worthy.
Last edited by Shadowalkerdk; 08-30-2008 at 02:20 PM.
sad to see ppl expounding on proof, screenshot, etc... this is not rocket science
go sit in a cave in AV, get the debuff. now get killed by anything, receive damage, die, rez, whatever - even if its 10 of the opposing faction beating on you - NOTHING happens to the debuff. its still there when you die, when you are in GY, when you rez again.
Go as a warlock and hellfire yourself all you want - DOESNT remove debuff.
the ONLY thing that removes it is actively pressing a key that does damage to a pvp target OR heals something engaged in actual pvp (ie not killing wolves)
now why do you need posted proofs when anyone actually playing WOW is 30 sec away from testing this for themselves in AV.