Quote:
Originally Posted by -=Swift=- True, but shouldn't disable the effects of fear making him unable to control his character nor cast spells.
Interesting. |
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Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 20 sec, preventing them from fleeing and limiting their movement speed. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
read that and come back to me.