Just a warning, This is my first model edit ever released. I've only just started learning so feel free to criticize my work by all means.
Basically all i've done is change GMisland a bit. I've removed a few trees because they clog up the zone a bit I've moved the actual GM Island house underground so what was the top floor is now the ground floor and what was the ground floor is now a basement.
I was considering making a enterance to the GM box (One way ofc ) What do you think?
Incase anyone is interested in downloading this, heres the link; patch-6.mpq
Thanks to Schlumpf for Noggit.
Thanks to ~sInX for helping me with a few problems with Noggit.
Enjoy.
If anyone has any advice about model editing I would love to hear it.
Last edited by Ground Zero; 11-13-2009 at 09:33 PM.
From a technical point of view the edit shows your ability to use some of the major aspects of model editing, but it needs some of that personal flair.
Creativity is one of the biggest parts of MEing and WorldBuilding. My opinion is to addabit more of that and then see what you end up with. GL mate
From a technical point of view the edit shows your ability to use some of the major aspects of model editing, but it needs some of that personal flair.
Creativity is one of the biggest parts of MEing and WorldBuilding. My opinion is to addabit more of that and then see what you end up with. GL mate
I was considering attempting a reskin of the zone, different themes but I would mess it up freehand drawing with Noggit, Do you know of anyother way to acheive this?
I was considering attempting a reskin of the zone, different themes but I would mess it up freehand drawing with Noggit, Do you know of anyother way to acheive this?
Ps~ Thanks for the feedback.
Haha, great to see some new interest in this area of editing!
One method of changing the zones theme would be editing the tilesets/textures & models of trees through the basic x y swap. This guide works in showing the basic means to do this as the method has not changed. (it is rather old)
If you feel like just using noggIt for your needs though, use Fault\'s guide:
Finally, my last suggestion would be trying out a program called Taliis. It is created for purposes such as this and through this guide I think you could also accomplish your goal.
As a final note, don't forget things like skyboxes and the foliage on the ground, it's the little things that make or break an area change
GL I hope this helped ya out.
Last edited by Glynbeard; 11-13-2009 at 09:52 PM.
Reason: link change
I've use Tallis for a reskin, I've done it like Ironforge but alas I messed up the trees 100%
Here
The green is a fail, because on Noggit it appears to be see through ice, but I've forgot to do a underlayer so it shows up green. (I think thats the reason anyway?)
And for some reason after I've edited a ADT in Tallis I can't open it in Noggit anymore so I can't edit the position of the new trees. Which is why i've got a massive tree halfway underground.
^ Anyone know how to fix it?
Last edited by Ground Zero; 11-14-2009 at 03:34 PM.
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