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Reload this Page First steps of a ingame world editor - moving npcs and players
World Building and Area Changes This section is for advanced model edits that take much more effort such as world building and area changes!

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First steps of a ingame world editor - moving npcs and players
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First steps of a ingame world editor - moving npcs and players - 03-31-2008






Of course live. Next step: Objects.


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03-31-2008

Very cool!

Do the npc locations get saved?


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03-31-2008

Get on Aegwynn EU and see in Shatt if there is a guard on the roof ._. Then think again.


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03-31-2008

nice dude... wanna move some stuff around on my server lol


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Dude! - 03-31-2008

DUDE! Holy crap, Thats Beastly! I cant wait to see more ^^

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04-01-2008

thats so sweet!!! Keep it up


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04-01-2008

an IG world editor.....EPIC. Love to see this when its done!


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04-01-2008

man this is so sweet, glad to see new tools being made. pure win. but lets say u drag a mob closer to you, would you then be able to kill it? or drag a quest npc closer to you, would u be able to accept the quest?


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04-01-2008

Quote:
Originally Posted by Clovian View Post
man this is so sweet, glad to see new tools being made. pure win. but lets say u drag a mob closer to you, would you then be able to kill it? or drag a quest npc closer to you, would u be able to accept the quest?
No, upon moving something any interaction with it would be impossible as the server doesn't know it's there.


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04-02-2008

Its possible in a specific range. I have been able to use the dailyquest-givers when they have been standing somewhere else. Just depends on how much you move them.


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04-02-2008

Allready saw this, and looks awesome. but about the guard on shatt... if the position stays server side even after you exit the game.... that's crazy
Blizzard are gonna ban your IP range



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04-02-2008

Yah, there have been more people who did that. No progress here since I have no internet.


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04-02-2008

just realized this was posted on april 1st.


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04-02-2008

but its real xD
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04-03-2008

Its real ._. I just have been bored on 1st april .. I will get you more proof in a few days. The code for object movement is already done. Still no net.


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