Network: WoW Gold | WoW Accounts | MPS Games | FPSowned
MMOwned - World of Warcraft Exploits, Hacks, Bots and Guides
Homepage »      Register »      Hall of Fame »      Ranks And Awards »      Advertise »      Marketplace »
 
Sign up



Do you like this excellent information? Then Donate HERE to remove ads and support the MMOwned community.


Go Back   MMOwned - World of Warcraft Exploits, Hacks, Bots and Guides > WoW Discussions > UI & Macro Discussions

UI & Macro Discussions Talk about User Interface upgrades and World of Warcraft Macros here.
[Questions allowed here]

Reply
 
LinkBack Thread Tools
  #1  
Old 4 Weeks Ago
Sikas is offline.
Site Donator
  
 
Join Date: Feb 2007
Posts: 97
Reputation: 13
Points: 805, Level: 1
Points: 805, Level: 1 Points: 805, Level: 1 Points: 805, Level: 1
Level up: 81%, 95 Points needed
Level up: 81% Level up: 81% Level up: 81%
Activity: 8.2%
Activity: 8.2% Activity: 8.2% Activity: 8.2%

Ret Pally Rotation Macro

Hey all,

Posting a working Ret Pally Rotation macro using LuaNinja. Link to topic: [Only registered and activated users can see links. ]

Here's the code, it contains 5 macros.

Macro 24:
Code:
/run local _,a,_ = GetSpellCooldown("Crusader Strike") if (a == 0) then CastSpellByName("Crusader Strike") else RunMacro"25" end
Macro 25:
Code:
/run local _,a,_ = GetSpellCooldown("Judgement of Wisdom") if (a == 0) then CastSpellByName("Judgement of Wisdom") else RunMacro"26" end
Macro 26:
Code:
/run local _,a,_ = GetSpellCooldown("Divine Storm") if (a == 0) then CastSpellByName("Divine Storm") else RunMacro"27" end
Macro 27:
Code:
/run local _,a,_ = GetSpellCooldown("Consecration") if (a == 0) then CastSpellByName("Consecration") else RunMacro"28" end
Macro 28:
Code:
/run if UnitBuff("player", "The Art of War") then CastSpellByName("Exorcism") else RunMacro"24" end
The "#" inside the RunMacro code is the actual SLOT NUMBER of the macro window when you hit Menu > Macros. I didn't name the macros just for simplicity sake.

So if your macro is in slot number 5 for example, the RunMacro"6" is what should be put in.

PS: If someone has a working Hammer of Wrath code, let me know and I'll add it here. I can't get mine to work right.

Code:
/run p=((UnitHealth("player")/UnitHealthMax("player"))*100) if (p>20) then CastSpellByName("Hammer of Wrath") end
Reply With Quote


Donate to remove ads, get your "DONATOR title, and get access to the MMOwned community's elite Shoutbawx.

  #2  
Old 4 Weeks Ago
pythonmsh is offline.
New User
  
 
Join Date: May 2008
Posts: 20
Reputation: 1
Points: 297, Level: 1
Points: 297, Level: 1 Points: 297, Level: 1 Points: 297, Level: 1
Level up: 75%, 103 Points needed
Level up: 75% Level up: 75% Level up: 75%
Activity: 6.2%
Activity: 6.2% Activity: 6.2% Activity: 6.2%

I wouldn't use a macro. Try keybinding if you're worried about to many keys to where you start to click
Reply With Quote
  #3  
Old 4 Weeks Ago
Sikas is offline.
Site Donator
  
 
Join Date: Feb 2007
Posts: 97
Reputation: 13
Points: 805, Level: 1
Points: 805, Level: 1 Points: 805, Level: 1 Points: 805, Level: 1
Level up: 81%, 95 Points needed
Level up: 81% Level up: 81% Level up: 81%
Activity: 8.2%
Activity: 8.2% Activity: 8.2% Activity: 8.2%

There's only one macro you have to push. All I hit is Macro 24 repeatedly to get 5 spells out as soon as cooldown is finished in priority. That's it. And if need be, get AutoIt, code it so it attaches to World of Warcraft window, tell it to hit '1' repeatedly.. profit?
Reply With Quote
  #4  
Old 3 Weeks Ago
Botter123 is offline.
New User
  
 
Join Date: Oct 2009
Posts: 7
Reputation: 1
Points: 15, Level: 1
Points: 15, Level: 1 Points: 15, Level: 1 Points: 15, Level: 1
Level up: 4%, 385 Points needed
Level up: 4% Level up: 4% Level up: 4%
Activity: 2.4%
Activity: 2.4% Activity: 2.4% Activity: 2.4%
Add 1 macro at the start to use Hammer when its available:

/run p=((UnitHealth("target")/UnitHealthMax("target"))*100)
/run local _,a,_ = GetSpellCooldown("Hammer of Wrath") if (a == 0 and p < 20) then CastSpellByName("Hammer of Wrath") else RunMacro"24" end

Last edited by Botter123; 3 Weeks Ago at 09:41 PM.
Reply With Quote
  #5  
Old 3 Weeks Ago
Sikas is offline.
Site Donator
  
 
Join Date: Feb 2007
Posts: 97
Reputation: 13
Points: 805, Level: 1
Points: 805, Level: 1 Points: 805, Level: 1 Points: 805, Level: 1
Level up: 81%, 95 Points needed
Level up: 81% Level up: 81% Level up: 81%
Activity: 8.2%
Activity: 8.2% Activity: 8.2% Activity: 8.2%

Gonna try it out and give you feedback if it works.

EDIT: Doesn't work... Does p=((UnitHealth("target")/UnitHealthMax("target"))*100) even work at all?

Last edited by Sikas; 3 Weeks Ago at 05:57 PM.
Reply With Quote
  #6  
Old 3 Weeks Ago
Botter123 is offline.
New User
  
 
Join Date: Oct 2009
Posts: 7
Reputation: 1
Points: 15, Level: 1
Points: 15, Level: 1 Points: 15, Level: 1 Points: 15, Level: 1
Level up: 4%, 385 Points needed
Level up: 4% Level up: 4% Level up: 4%
Activity: 2.4%
Activity: 2.4% Activity: 2.4% Activity: 2.4%
strange, it works for me, even tested it in todays ToC10 Hero
Reply With Quote
  #7  
Old 3 Weeks Ago
Sikas is offline.
Site Donator
  
 
Join Date: Feb 2007
Posts: 97
Reputation: 13
Points: 805, Level: 1
Points: 805, Level: 1 Points: 805, Level: 1 Points: 805, Level: 1
Level up: 81%, 95 Points needed
Level up: 81% Level up: 81% Level up: 81%
Activity: 8.2%
Activity: 8.2% Activity: 8.2% Activity: 8.2%

Strange... Did you do an exact copy and paste? I'll try it again in a bit..
Reply With Quote
  #8  
Old 3 Weeks Ago
Botter123 is offline.
New User
  
 
Join Date: Oct 2009
Posts: 7
Reputation: 1
Points: 15, Level: 1
Points: 15, Level: 1 Points: 15, Level: 1 Points: 15, Level: 1
Level up: 4%, 385 Points needed
Level up: 4% Level up: 4% Level up: 4%
Activity: 2.4%
Activity: 2.4% Activity: 2.4% Activity: 2.4%
Yes, its a copy paste from local macro-cache, added a line for popup removal.

/run p=((UnitHealth("target")/UnitHealthMax("target"))*100)
/run local _,a,_ = GetSpellCooldown("Hammer of Wrath") if (a == 0 and p < 20) then CastSpellByName("Hammer of Wrath") else RunMacro"1" end
/click StaticPopup1Button1
Reply With Quote
  #9  
Old 3 Weeks Ago
Sikas is offline.
Site Donator
  
 
Join Date: Feb 2007
Posts: 97
Reputation: 13
Points: 805, Level: 1
Points: 805, Level: 1 Points: 805, Level: 1 Points: 805, Level: 1
Level up: 81%, 95 Points needed
Level up: 81% Level up: 81% Level up: 81%
Activity: 8.2%
Activity: 8.2% Activity: 8.2% Activity: 8.2%

180ish views, and only 7 replies.. and not even ? Gosh. :|
Reply With Quote
  #10  
Old 2 Weeks Ago
Jermzter is offline.
New User
  
 
Join Date: Sep 2009
Posts: 12
Reputation: 1
Points: 57, Level: 1
Points: 57, Level: 1 Points: 57, Level: 1 Points: 57, Level: 1
Level up: 15%, 343 Points needed
Level up: 15% Level up: 15% Level up: 15%
Activity: 4.0%
Activity: 4.0% Activity: 4.0% Activity: 4.0%

Can someone please make a macro where if I get Art of War and my exorcism is in cooldown it'll cast Flash of Light? Appreciate the help if anyone can!

Last edited by Jermzter; 2 Weeks Ago at 11:41 PM.
Reply With Quote
  #11  
Old 2 Weeks Ago
Sikas is offline.
Site Donator
  
 
Join Date: Feb 2007
Posts: 97
Reputation: 13
Points: 805, Level: 1
Points: 805, Level: 1 Points: 805, Level: 1 Points: 805, Level: 1
Level up: 81%, 95 Points needed
Level up: 81% Level up: 81% Level up: 81%
Activity: 8.2%
Activity: 8.2% Activity: 8.2% Activity: 8.2%

Here... All you need is a little bit of common sense yanno...

/run if UnitBuff("player", "The Art of War") then CastSpellByName("Flash of Light") else RunMacro"24" end

You don't need to test if Exorcism is on c/d, as this macro will run AFTER the Exorcism.. So it'll skip casting Exorcism if it's on c/d and cast Flash of Light instead.
Reply With Quote
  #12  
Old 1 Week Ago
marlboroman1982 is offline.
Contributor
  
 
Join Date: Jul 2008
Posts: 118
Nominated 1 Times in 1 Post
Reputation: 85
Points: 1,423, Level: 3
Points: 1,423, Level: 3 Points: 1,423, Level: 3 Points: 1,423, Level: 3
Level up: 4%, 677 Points needed
Level up: 4% Level up: 4% Level up: 4%
Activity: 5.8%
Activity: 5.8% Activity: 5.8% Activity: 5.8%

any insight on why hammer isn't being cast?

/run local _,a,_ = GetSpellCooldown("Hammer of Justice") if (a == 0) then CastSpellByName("Hammer of Justice") else RunMacro"1" end

trying to adapt this to a PvP "rotation"

Nevermind, If I start with this macro the rest of it works and it does cast once HoJ is up.
__________________
http://www.youtube.com/watch?v=-xNgQsBdgxY

Last edited by marlboroman1982; 1 Week Ago at 08:05 PM.
Reply With Quote
  #13  
Old 1 Week Ago
Sikas is offline.
Site Donator
  
 
Join Date: Feb 2007
Posts: 97
Reputation: 13
Points: 805, Level: 1
Points: 805, Level: 1 Points: 805, Level: 1 Points: 805, Level: 1
Level up: 81%, 95 Points needed
Level up: 81% Level up: 81% Level up: 81%
Activity: 8.2%
Activity: 8.2% Activity: 8.2% Activity: 8.2%

Hrm, no idea. If you want the HoJ to run first, it has to be put first in that rotation you have set up, otherwise it'll just follow the rotation exactly as you put it.
Reply With Quote
  #14  
Old 1 Week Ago
garb is offline.
New User
  
 
Join Date: Nov 2009
Posts: 3
Reputation: 1
Points: 14, Level: 1
Points: 14, Level: 1 Points: 14, Level: 1 Points: 14, Level: 1
Level up: 4%, 386 Points needed
Level up: 4% Level up: 4% Level up: 4%
Activity: 1.8%
Activity: 1.8% Activity: 1.8% Activity: 1.8%
I'm having a little trouble, It doesn't seem to automatically advance to the next macro. I am spamming the macro, but it just keeps doing the one actiona it's coded to do, and never moves on in the macro rotation

edit: the macro numbers are the macro slots, not names

Last edited by garb; 1 Week Ago at 09:50 PM.
Reply With Quote
  #15  
Old 1 Week Ago
Sikas is offline.
Site Donator
  
 
Join Date: Feb 2007
Posts: 97
Reputation: 13
Points: 805, Level: 1
Points: 805, Level: 1 Points: 805, Level: 1 Points: 805, Level: 1
Level up: 81%, 95 Points needed
Level up: 81% Level up: 81% Level up: 81%
Activity: 8.2%
Activity: 8.2% Activity: 8.2% Activity: 8.2%

Well, if you're having problems, what you can do is rename the macros to names. RunMacro"25" to RunMacro"JoW" for instance.

And are you SURE it's the macro slot? Like the Crusader Strike macro should be in SLOT 24. And if the macro moves at all, the slot number has to be changed.

There has been no problems since the new patch with the exe files. Just tested it tonight.
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On



All times are GMT -4. The time now is 03:24 AM.




Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.1

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493