Re: Announcement: Ingame Model Mover to be released. -
06-23-2007
I hope that you at least release it to the people who deserve it, such as Idusy. If you release it to the general public in it's full form everyone would abuse it. If you release it in it's watered down form people will crack it and abuse it. Don't release any version to the public, but you should give the full version to responsible people.
Re: Announcement: Ingame Model Mover to be released. -
06-23-2007
Quote:
Originally Posted by KuRIoS
So we shouldnt post any exploits, tricks, bots ect either? cause they will get nerfed as well?
Looking forward to the release Wired, have a good holiday
You completely miss the point. In releasing this program, it will likely mean the end of ALL Model Editing, not just the program. Model Editing is an art form. You can create beautiful lands and break away from the boring over used content Blizzard restricts us to. I guess if it hasn't sunk in to your heads yet, it's pointless to keep repeating ourselves...
Re: Announcement: Ingame Model Mover to be released.
Re: Announcement: Ingame Model Mover to be released. -
06-23-2007
Quote:
Originally Posted by Shattered
Woo this is my first post in a while and I thought this would be a good subject here. So I don't think that you should release this program, fine with limitation but as stated before it would be pretty much deemed useless with the limitations. But without limitations it is more than likely in fact almost certain this WILL be abused. I think you should keep this for yourself my friend, you deserve it, if you created or even helped create it then kudos to you. You have created an amazing program, and this program can do quite a bit of stuff, but it will be abused. If you want to release it, go to the GM's now I'm almost certain that you have already released a nonstripped program there. But if you do release the stipped version here, it might or might not get cracked. So your taking a chance there, but for the people who want to learn, create, and understand, this would be a HUGE experiance. I would love this program if I still played World of Warcraft. But I think for the people like idusy this would be amazing, I think they would put it to good use. I don't think the people who are saying "l33t 1 c4n ch34t 1n WSG!!111", these people do not understand what this program means to the people who want to create and learn. Also those people do not care what happends as long as they can have a good time for an hour and a half before this gets nerfed. I would tell you to release it in the Contributor Section, but I don't think that would make the situation any better, seeing MMOwned in these recent days. I would tell you not to release this at all, and save it for yourself, you owe it to yourself really. I don't think most of the people on this site would put it to all that good of use anyways, but people who would put it to good use deserve but sadly they most likely will never get to use it. But you know what guys it's okay, because you passed it up for a good cause.
As for the comment that UnKnowned said I highly doubt that Malu05 and Dopefish are working on a hack, no doubt Malu05 is but Dopefish at least I don't think supports hacking. He was pretty much everything in the Nogg Aholics their leader at least and he was one of the main reasons why there was no hacking allowed in the Nogg Aholics if I'm correct. But you know maybe I'm wrong maybe he has changed or something a shame it would be. But again Wired I hope this post has made you think, and help you make your decision on release this program.
1... Malu05 made this tool
2... Dopefish is helping malu05 making a movie (just ideas afaik).. Not a hack...
Re: Announcement: Ingame Model Mover to be released.
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Re: Announcement: Ingame Model Mover to be released. -
06-23-2007
@ [Only registered and activated users can see links. ], thanks for informing me. It is my code yes but [Only registered and activated users can see links. ] made his own modification of it.
Im not sure if [Only registered and activated users can see links. ] knows how to update the code for the latest patch but i hardly dought it...
So i guess i don't care if it is releaesd, it should be pretty hard to update since the code doesnt tell anything about the offsets and how they are found.
So... i guess i can call of the discussion.
@ [Only registered and activated users can see links. ]
Quote:
You completely miss the point. In releasing this program, it will likely mean the end of ALL Model Editing, not just the program. Model Editing is an art form. You can create beautiful lands and break away from the boring over used content Blizzard restricts us to. I guess if it hasn't sunk in to your heads yet, it's pointless to keep repeating ourselves...
I only use it for creative stuff, i would call it a step beyond model editing. Since with the new "not shown in public yet" features of the object manager it have now become and 100% ingame mapeditor with output (can be saved).
I really think that model changing is so limited unless you mess with the files and not just swap them around.
Im thinking about making a movie about the stuff i have made just to show the last of me before i leave. Im sure if you see it in action you will agree that this does like you say "create beautiful lands and break away from the boring over used content Blizzard restricts us to.".
Last edited by malu05; 06-23-2007 at 04:06 PM..
Re: Announcement: Ingame Model Mover to be released.
Re: Announcement: Ingame Model Mover to be released. -
06-23-2007
Quote:
Originally Posted by malu05
@ [Only registered and activated users can see links. ], thanks for informing me. It is my code yes but [Only registered and activated users can see links. ] made his own modification of it.
Im not sure if [Only registered and activated users can see links. ] knows how to update the code for the latest patch but i hardly dought it...
So i guess i don't care if it is releaesd, it should be pretty hard to update since the code doesnt tell anything about the offsets and how they are found.
So... i guess i can call of the discussion.
@ [Only registered and activated users can see links. ]
I only use it for creative stuff, i would call it a step beyond model editing. Since with the new "not shown in public yet" features of the object manager it have now become and 100% ingame mapeditor with output (can be saved).
I really think that model changing is so limited unless you mess with the files and not just swap them around.
Im thinking about making a movie about the stuff i have made just to show the last of me before i leave. Im sure if you see it in action you will agree that this does like you say "create beautiful lands and break away from the boring over used content Blizzard restricts us to.".
That quote was directed at KuRIoS comment. I'm sure you understand the whole abusing Model Editing deal. KuRIoS, aswell as most of MMOwned doesn't, however.
Re: Announcement: Ingame Model Mover to be released.
Re: Announcement: Ingame Model Mover to be released. -
06-23-2007
Quote:
Originally Posted by idusy
You completely miss the point. In releasing this program, it will likely mean the end of ALL Model Editing, not just the program. Model Editing is an art form. You can create beautiful lands and break away from the boring over used content Blizzard restricts us to. I guess if it hasn't sunk in to your heads yet, it's pointless to keep repeating ourselves...
I heard this cry before and it seems its getting weaker every time.
You can always go to a private server and create ur beautiful landscapes there.
Yes i do understand that this "will be the end of model editing" just like the 2.0 patch was where u said that it would never be possible to model edit again. Some, like me, said that people would find a way, surprise surprise someone did, and will again.
And saying that it is something completely different, some would say that "soloing the prince" was something beautiful, but it was still shown to the public, yes it got nerfed, but we are not crying over it, if we want to solo the prince that badly we can always go on a priv server and do it, like you can with model editing.
Do NOT add me to msn to talk about emu servers [Only registered and activated users can see links. ]
Re: Announcement: Ingame Model Mover to be released.
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Re: Announcement: Ingame Model Mover to be released. -
06-24-2007
Quote:
Originally Posted by malu05
@ [Only registered and activated users can see links. ], thanks for informing me. It is my code yes but [Only registered and activated users can see links. ] made his own modification of it.
Im not sure if [Only registered and activated users can see links. ] knows how to update the code for the latest patch but i hardly dought it...
So i guess i don't care if it is releaesd, it should be pretty hard to update since the code doesnt tell anything about the offsets and how they are found.
So... i guess i can call of the discussion.
Hey Malu, Ya I don't know one of the offsets and the code doesnt show or tell how to get the offsets or what the offsets are.
And I will release this when I get back, There will be a version for private servers 2.0.12, and official 2.1.2.
Get on AIM malu, need to ask ya some questions and behead isnt getting alot of visits lately.
Re: Announcement: Ingame Model Mover to be released.
Re: Announcement: Ingame Model Mover to be released. -
06-24-2007
Quote:
Originally Posted by KuRIoS
I heard this cry before and it seems its getting weaker every time.
You can always go to a private server and create ur beautiful landscapes there.
Yes i do understand that this "will be the end of model editing" just like the 2.0 patch was where u said that it would never be possible to model edit again. Some, like me, said that people would find a way, surprise surprise someone did, and will again.
And saying that it is something completely different, some would say that "soloing the prince" was something beautiful, but it was still shown to the public, yes it got nerfed, but we are not crying over it, if we want to solo the prince that badly we can always go on a priv server and do it, like you can with model editing.
Wow Kurios you really do not care do you? We have a whole section devoted to this and probably about 20 people who love doing it and your going to let this get nerfed, you can go to a private sever as well and do all this program does without the program! So why should we go to a private sever huh? But as I have seen over the past posts it is useless, you all just want the tool so like I have said before have a good time with it for an hour and a half before it gets nerfed, I guess I thought MMOwned was better than this. But I guess not, this site has grown to be the worst it has ever been. It is spiraling downwards I'm sorry to say it. You have all these people in this forum who are saying "so whens da relesse 1 w4nt 1t n0w" and you guys are not only impatient but also you guys want it so badly that you cannot check to see when he said he will release it. Then we have Kurios over here that doensn't care at all. I'm sorry but you have to be the worst moderater on this site, all of the other moderaters at least I don't think wouldn't let this happend but you would.. I always thought hey Kurios is cool, he has been here forever and he has 800 rep and this and that. But I think the way I was looking at it is that the colour of your name and the amount of rep you have means how cool of a person you are or how experianced you are. But in your case it's not because if you were a good moderater you woulnd't let this happen all you want is to solo instances with this and nothing else and it's ****ing ridiculous. So everybody have a fun time with this tool, but remember what I have said here because your probably going to end up hurting something much larger.
"If you're gonna amass data which can take many lives ... at least secure it."
-savec0re
Last edited by Shattered; 06-24-2007 at 03:47 PM..
Re: Announcement: Ingame Model Mover to be released.