Since idusy is gone , i'll start updating this thread whenever a new Model Edit fix is out (this is Flying Piggy btw) .
If any of those links stop working for some reason , then you can always get the latest patch from the very same place that i got it [Only registered and activated users can see links. ]
Live Version (2.1.3) :
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
Directions:
1. Put the exe inside your world of warcraft directory (example: C:\Program Files\World of Warcraft\)
2. Run the new .exe from your World of Warcraft directory inplace of WoW.exe to enable model changing (make sure you have your custom .MPQ setup)
3. The exe will open WoW.exe for you and you will be able to login.
4. After you've seen the swapped model, hit end and the program will close.
You may rename the .exe to anything you want
From zmutfx
Last edited by Flying Piggy; 07-19-2007 at 04:04 PM.
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[Only registered and activated users can see links. ] [Only registered and activated users can see links. ] [Only registered and activated users can see links. ]
the old version of Idusy still works with 2.0.8! If you don't trust in zmutfx file (what's REALLY strange) you can use the old version... I feel more safe with it and hey, I really would like to know why the file size got up 51 times ...
The file version I'm sitting with is 5.5kb, the new one is 250kb. I might be using an older version then some, but the question still remains. Why such a big increase in size?
__________________
You hit Critter for 235.
Critter hits you for 1.
You are afflicted by Dazed.
Hmm you might have the compiled version of Phraise's or my very old one. it was compiled using Visual Studio 2005 the new ones (2.0.7->) have been compiled with Code::Blocks (GCC).
Confirmed: I just compiled the 2.0.8 one with VS And the size has dropped by nearly 200kb. I know smaller is better but alot of people were having trouble with the VS compiled one.