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Reload this Page [DBC Edit] Old Rogue Poison Proc Animation! -Fixed for 2.4
Simple Model Edits This section is for simple model edits that doesnt take much effort, Character to character and or weapon to weapon

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03-28-2008

Same problem, with .MPQ it crashes instantly (using MEFix) and if I change it to .mpq instead it doesn't crash but it doesn't work either.
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hey - 03-28-2008

post download link for the the new revisted one. so i can test it .

=D ty
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aww I think I got the problem..

will post new DL link in 5 min


[Rogue] Old Poison Proc Animation!: mmowned.com/forums/model-editing/105352-dbc-edit-old-rogue-poison-proc-animation-fixed-2-4-a.html
[Emo] World Of Crycraft: mmowned.com/forums/model-editing/106884-emo-everyone-crying.html

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03-28-2008

sweet beans *waits*
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It works now =D

[Only registered and activated users can see links. ]


[Rogue] Old Poison Proc Animation!: mmowned.com/forums/model-editing/105352-dbc-edit-old-rogue-poison-proc-animation-fixed-2-4-a.html
[Emo] World Of Crycraft: mmowned.com/forums/model-editing/106884-emo-everyone-crying.html

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Procc works fine, but the animation seems more like AttackUnarmed than SpellCastDirected (used wowmodelviewer), though it may just be the way it has always acted on undead female, I only know the undead male and night elf poison procc well enough to notice a difference. Anyone can confirm?
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Works perfectly! have my babies Unreal! +rep!
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Quote:
Originally Posted by Arxos View Post
Procc works fine, but the animation seems more like AttackUnarmed than SpellCastDirected (used wowmodelviewer), though it may just be the way it has always acted on undead female, I only know the undead male and night elf poison procc well enough to notice a difference. Anyone can confirm?
Trying to fix that little poblem atm


[Rogue] Old Poison Proc Animation!: mmowned.com/forums/model-editing/105352-dbc-edit-old-rogue-poison-proc-animation-fixed-2-4-a.html
[Emo] World Of Crycraft: mmowned.com/forums/model-editing/106884-emo-everyone-crying.html

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IT WORKS! THANK YOU SO MUCH! there's a problem though... like arxos said, the animation is wrong. it's supposed to be "spellcastdirected" but it's "attackunarmed", which is really pretty lame. i mean, i don't want to complain, but it kind of ruins the whole thing. is it possible to fix it?

thanks again though, you're amazing!

Last edited by ThatOneGuyFromBefore; 03-28-2008 at 10:01 AM.
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This is a pro model edit and i love it, you think its possible to make it so you do the spell finish animation (will upload picture if you dont know how it looked, basicly is how undeads look after a spell is finished casting)


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03-28-2008

Mate, awesome.

I got the sounds, you got the animations. Awesome.

+rep.



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Quote:
Originally Posted by Mercer View Post
This is a pro model edit and i love it, you think its possible to make it so you do the spell finish animation (will upload picture if you dont know how it looked, basicly is how undeads look after a spell is finished casting)
yeah, that's called "spellcastdirected", that's how it always used to be, i dunno why it got changed to "attackunarmed".
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its a shame the edit lex did with the undead stealth dont have the new mutialte animation :P would be so sexy


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Thank you so much!!!
You're my hero
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03-28-2008

Nice Unreal, it works now ^_^. If you could fix the animation, that would be really awesome.


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