(2) Object,NPC(creature) movement type set and manage so better..
Random waypoint variable data added..
waypoint view and manage several case..
GUID, Entry ID get..
object,mob spawn,del,go,emote...etc...
* NPC(Mob) have 3 movement type.
* this is Idle, Random, WayPoint.
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(1) [NPC GUID] -- NPC GUID(NPC(Mob) hve only one GUID) Get.
you select NPC and touch this button,
then GUID appear in right column and EntryID appear in right below.
(2) [NPC ADD] -- Add NPC in EntryID.
(3) [NPC GO] -- go to NPC in GUID.
(4) [WayAdd] -- add waypoint in GUID.
(5) [WayShow] -- show all waypoint in GUID
(5-1) [OBJ Near] -- Show Object 의 GUID Near.
(5-2) [OBJ Tar.] -- [OBJ Near] Command And [OBJ Tar.] Command then Object GUID appear in right column [NPC GUID] Button And Object EntryID appear in right below.
(5-3) [OBJ Go] -- go to Object in GUID.
(5-4) [OBJ Add] -- Add Object in EntryID.
(5-5) [OBJ Move] -- Move Object in GUID.
(5-6) [OBJ Turn] -- Change Object Angle in GUID.
(5-7) [OBJ Del] -- Delete Object in GUID.
Upper button act with GUID.
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(6) Mv Random -- NPC's movementtype set to Random in right Column(meter).
(7) NPC Stay -- NPC's movementtype set to Idle.
(8) Mv WayPt -- NPC's movementtype set to WayPoint.
(9) WayEndAdd -- Add NPC's WayPoint.
(10) WayAllDel -- Delete NPC's All WayPoint. then set to idle.
(11) WayShow1 -- NPC's WayPoint Show All.
(12) WayShow0 -- NPC's WayPoint don't Show anymore.
(13) WayMAdd -- WayPoint Insert in middle.
(14) WayMDel -- WayPoint Delete in middle.
(15) NPC Move -- NPC move to gm.
(16) NPC Del -- NPC delete.
(17) Show Moves -- Show NPC's movement Type.