Quote:
Originally Posted by Porthorion I think u should edit the addon like have a ticket addon so u go to the addon and a list of tickets come and a GM command finder and item finder that would make the ulitamate Gm addon |
Soon, my friend. Or at least hopefully.
SwiftDiscipline will likely not be receiving any more updates.
The reason for this is that I am working on SwiftDiscipline's replacement,
SwiftGM.
SwiftGM will use a similar UI style to SwiftDiscipline, but it will support many more GM commands, split into modules so it's easier for me to handle, like SwiftCharacter, SwiftGameObject, SwiftDiscipline, SwiftNPC, SwiftModify, SwiftWaypoint, you get the idea lol. Still deciding if a rename will be in order :P
SwiftGM will also be more flexible when it comes to GM commands... it will include a file called CommandSet.lua that allow the user to easily force SwiftGM to use a custom set of commands in case it doesn't support your emulator or revision yet. The file will be fairly heavily commented, you won't need to know a scrap of Lua to change the commands.
Since this is a rather large project, and of course I've got IRL and WotLK to split my time between, development may take a while. I will occasionally post progress reports as to the status of the addon's development in this thread, and when it's finally complete (or at least has enough working modules for it to be released) I will make a new topic.
Please continue to report bugs in SwiftDiscipline, since I will recycle most of its code for use in SwiftGM, and I may also be able to help you patch the bug yourself.