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| Simple Model Edits This section is for simple model edits that doesnt take much effort, Character to character and or weapon to weapon |
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#1
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| The Petrified Loch So, I decided to start making another environment change. It's not quite as cool as my first one (Elwynn Desert) but this time I actually changed everything, I didn't leave some of the ground different and I changed all the detail things on the ground. I changed the tileset to deadwind pass stuff and made them kinda custom just making them a little darker. I changed the trees to some petrified trees in Stonetalon Mountains. Here are some screenshots: ![]() ![]() ![]() ![]() ![]() ![]() Here's the download link: [Only registered and activated users can see links. ] Again, any ideas how to make it better or what I should do for my next edit would be great! |
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#2
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| Re: The Petrified Loch Wow, nice one. +rep ![]() |
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#3
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| Re: The Petrified Loch The textures of the dwarven town don't quite match up with the theme. Also, it's not particularly evident in your photos, but were the creatures changed according to your execution? Brightly colored boars don't quite match up. Generally, just bright colored objects wouldn't work so well. That tent in your final shot seems out of place.
__________________ The Age of Exploration is over. Now is the Age of Creation. |
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#4
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| Re: The Petrified Loch I noticed the same thing with the green moss on top of the buildings, might wanna change that
__________________ "If I and everyone else could contribute to MMOwned like you do it would be a terrific place." Don't PM me with request, only Questions |
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#5
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| Re: The Petrified Loch Warlock.. I like your edits so far, but imo I would spend more time on each one, change EVERYTHING. These look good but I always liked it when people redid everything! One of my favorite movies is by a Ex nogg-ahlolic Nayra. He redid EVERYTHING, even the zone name and called it Emerald Island (Just an example don't do anything with emerald dream stuff PLEASE)... Anyways I don't expect you to be that good but still try to redo some of the creatures and NPC's I think it would look a lot more interesting!
__________________ "If you're gonna amass data which can take many lives ... at least secure it." -savec0re |
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#6
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| Re: The Petrified Loch Well I guess I could've done better with the NPCs and stuff but I'm not sure how to change the green moss ![]() I know where the files are but im not quite sure how to make a custom file for something like that since it's a wmo and I dont think it has a .blp. For my next zone I'll try to figure that out and change the creatures along with it. Part of the reasons some things in my zone seem out of place (in Elwynn Desert I left the plants on the ground and a few places had the grass tileset) was because I can't find the files to change. I'll definitely redo creatures next time though. Last edited by Warlock in Space; 05-20-2007 at 08:10 PM. |
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#7
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| Re: The Petrified Loch Quote:
__________________ The Age of Exploration is over. Now is the Age of Creation. |
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#8
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| Re: The Petrified Loch Quote: |
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#9
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| Re: The Petrified Loch Project? I don't think I mentioned a project... Quote:
Last edited by Warlock in Space; 05-20-2007 at 09:26 PM. Reason: Auto-merged Doublepost |
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#10
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| Re: The Petrified Loch Quote:
An easy method is opening the parent WMO in Notepad. |
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#11
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| Re: The Petrified Loch Would of also been cool, if you changed the gaurds around too, because brightly green gaurds don't match with it either.
__________________ It's true, I pwn faces irl ![]() |
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