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Reload this Page [discussion thread] An'she's Legacy (previous WIP thread)
Model Editing World of Warcraft Model Editing section.
[NO QUESTIONS/REQUESTS HERE] Showoff and discussion is allowed here, NO Model edits are to be posted here, USE subforums

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(#31)
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07-19-2008

Love it so much. Beautiful. Going to post a shield I've designed soon; would love to see how you could make a 3D version of it.
Oh; and a name, Bulwark Of A Thousand Words
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Quote:
Originally Posted by Podpalak View Post
lol nice look like diablo
hhaha lol xD

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Originally Posted by ^Xayo View Post
Omg Well i WOULD LOVE TO MAKE PARTICLES FO THAT MAN °!
hheheh well the particles i want on are the same as on those pala shoulders .. forgot the name .. but instead of you doing it isn't there any change of you teaching me how to do it myself ?? :3

Quote:
Originally Posted by zaphry View Post
What program you use when you model edit?
Alot... back to topic.... Apollo has already been suggested
But it would require better name than that
read first post ;D .. i used maya for the 3d and photoshop for the texture .. but to do the actual converting i use loads of programs (check the guides section for more details on that)

Quote:
Originally Posted by Fracshun View Post
It's fricking amazing :O looks better than any shield in WoW!!
I would have loved it extremly if it had a Dragon theme instead of a "lol face" tho :P

But anyway, it looks amazing and deserve !
well ill do something in a dragon theme next time xD

Quote:
Originally Posted by J-A-K-E View Post
your are truelly skilled at model editing and keep the models coming

btw itd be sweet if u made a sword to match this
well i have a design that matches this sword in an other thread and ill be probably making that one aswell

@bubble: that name isn't even so bad .... but an'she and apollo are kinda catchy so i think ill go with one of those or "mighty face of mightiness" ;D



btw i god its alpha map to work .. now i only need to make it shiny :O .. hmm does it matter if i used a lambart material or a speciular material in max ... does he that that in account when converting ?

and maby its still to big xD



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Quote:
Originally Posted by Goshujinsama View Post

Wow.. Thats a really nice sheild! You should apply for Model Editing Specialt? I don't know, I think your really good!
I wanna give you some rep, so 3x to you!
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For some reason, when i look at this, Akama comes to mind lol..maybe...um...Reflector of Akama?


btw, you gonna release this?
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amazingly secksy
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i think "Helios, Aegis of the Sun" is a good name for that
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oke i ran into a problem .. it doesnt work that well in game .. well the alpha mapping does but my texture turns out black .. i have been working on it with soul by indexing the texture and stuff like that but nothing seems to work :/

sooo if anyone knows something that can help plz let me know

picy of the dmg

edit: check front page for more info if your interesting in helping of might know the problem :<



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Last edited by Goshujinsama; 07-20-2008 at 12:50 AM..
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I think I know what to do goshu!

Detatch all the parts that require "transparency" and group them up as one mesh.

Texture the shield like normal, and the the transparency texturing on the other parts. When you export it and convert it, open M2 modder and make sure it requires the 2 textures seperately. Try that



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umm what res is ur texture ?
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Yea what res is your texture?
I think you have to make it like 512x512 ore 256x256 and nothing higher then that?
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Realy nice shield. hope you get it to work, good luck!


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I would pay for this amazing edit ! Looks so much more better than the Blizz Models

fap fap fap fap



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07-20-2008

If your still on, I know your problem

Your model is the problem, I imported your 3DS file of the shield, and guess what it contains:

[Only registered and activated users can see links. ]

as you see on the screenie, the faces are all black. You got the same problem as me every time when I make a moel ^^ I always get black faces and the only solution is that I need to flip normals then, but see it as a pancake, above you see the texture, but under it not. If you flip normals, then above you would see black, and under you see the texture of it.

Only there's one problem with your model. I can't seem to flip normals on the black model :S I dunnow how you modeled it, but unless you know a way to fix yer black model there isn't anything basically what you could do to fix it.




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Quote:
Originally Posted by synthblade View Post
I think I know what to do goshu!

Detatch all the parts that require "transparency" and group them up as one mesh.

Texture the shield like normal, and the the transparency texturing on the other parts. When you export it and convert it, open M2 modder and make sure it requires the 2 textures seperately. Try that
i did that ... and it does have 2 textures so i really have no idea whats going on .. and its so stupid it works perfectly in modelviewer.

Quote:
Originally Posted by ^Xayo View Post
umm what res is ur texture ?
Quote:
Originally Posted by Jenack View Post
Yea what res is your texture?
I think you have to make it like 512x512 ore 256x256 and nothing higher then that?
it is 512x512 72dpi so there shouldn't be any problems

Quote:
Originally Posted by [Soul Eater] View Post
If your still on, I know your problem

Your model is the problem, I imported your 3DS file of the shield, and guess what it contains:

[Only registered and activated users can see links. ]

as you see on the screenie, the faces are all black. You got the same problem as me every time when I make a moel ^^ I always get black faces and the only solution is that I need to flip normals then, but see it as a pancake, above you see the texture, but under it not. If you flip normals, then above you would see black, and under you see the texture of it.

Only there's one problem with your model. I can't seem to flip normals on the black model :S I dunnow how you modeled it, but unless you know a way to fix yer black model there isn't anything basically what you could do to fix it.
hehe well jah its not the normals .. i tryed flipping then but it didn't budge .. now it was black .... but inverted xD



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re - 07-20-2008

wow. (filler)


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