Model EditingWorld of Warcraft Model Editing section. [NO QUESTIONS/REQUESTS HERE]
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Its starting to come together, BUT i have a big problem.
3Ds isnt letting me apply my own materials to objects and Ultime unwrapper 3d wont let me to UVW >.>
oooo nice the only thing i dont like is the wing/blade of the Scythe the little parts that go dwon the blade arent detailed enough, other that i love it
He DBC error? Well all in all, apply UVW mapping in 3DS Max.
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just follow up that guide and you can go further.
As for the DBC error, I haven't received a single DBC error, I dn't know how the hell you got a DBC error but think that you exported the model wrong. Always select the model and click on export selected, sometimes in your scene there are "invisible" vertices or faces, and if you export the whole scene then ofcourse you get some errors and bugs. Learned it the hard way.
I think that you are making seperate parts, and texturing them seperate and then attaching them into one mesh right? That's good. Been making models like that too, saves the hassle when it's into 1 mesh.
But may I suggest that either the scythe needs to be longer or the stave must be shorter. It doesn't feel well that the stave is longer then the scythe, could be me because I always like oversized things ^^
But all in all, it's a nice scythe and keep going with the models, am looking forward to see more in the future.
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thnx for the tutorial, thats what im hoping to get sorted before minor detailing.
also does anyone know how to do bandages, i wanna wrap the hilt of the staff in bandages instead of it being plain wood.