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Reload this Page [QUESTION] Client Crashes when tries to load modifyed ADT file...
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[QUESTION] Client Crashes when tries to load modifyed ADT file...
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[QUESTION] Client Crashes when tries to load modifyed ADT file... - 12-07-2007

Hello I am haveing a problem with my modifyed ADT file. I am using a WoW patched to 1.12 and I have downloaded the Noggit for that patch and I cannot figure it what I am doing wrong. Once I am done modifying my map, I press K and i see files in my WoW folder. I put it in a MPQ file I made with WinMPQ and with the World\Maps\ect... on it. When I go ingame, when my client attemps to render it my WoW crashes. A part of the error report is this:

This application has encountered a critical error:

ERROR #131 (0x85100083) File Corrupt
Program: D:\Documents and Settings\Installation User\Desktop\WoW\WoW.exe
File: Data\patch-1.mpq

File = World\Maps\EmeraldDream\EmeraldDream_38_37.adt
Cached Read = Decompression failed
Raw Read = Decompression failed


WoWBuild: 7561

[EDIT] : Ohh ya and BTW im using WoWME to launch WoW...

Does anyone know whats wrong or how to fix this? Thank you for your time.

Last edited by evan1; 12-07-2007 at 08:31 PM.
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12-08-2007

You don't have the correct MEF for your patch build.


merfed.onRelease = merfed.onReleaseOutside = function () { trace("omfglolwtf!?!"); }
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12-08-2007

I fixed it! I used MyWarCraftStudio to put the map files in and it worked. I don't know why that worked... it just did lol
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