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Hello.
I have this problem with my WOTLK Noggit. It works 100% fine when I want to edit places thats not accesable ingame unless you use .worldport.
Let me explane. Its because all those places I can edit doesnt have any Textures/World Objects. Every time i try to port to places with World Objects it chrashes, with not a single error in the log. The last line in the log file is:
.\model.cpp:109 > Unloading model Interface\Glues\Models\UI_Dwarf\UI_Dwarf.mdx
Incase the whole logfile would help then here it is: [Only registered and activated users can see links. ]
If wondering why i uploaded it: I can only write 50000 characters and the log was more. :-/
Im running Windows Vista with Intel Graphic card. Ive tried all the different compatible motes and they all failes.
Incase you want to try the Noggit and see if that version of Noggit is bugged go ahead: [Only registered and activated users can see links. ]
Anyone knows how to fix it? Ill +REP you
Regards Newtech
Last edited by newtech; 2 Weeks Ago at 04:36 PM.
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Wow, I used to have the EXACT same problem. It really pissed me off.
The way around it is to:
1. Either find a newer better version.. which seem to be popping up everywhere these days :S
or
2. Do what I did. Port to a place that has no World Objects (I used the area near the dwarf starting zone). Then before you leave it, unload all Objects or whatever you find is making you crash. Go into the area you wanted to edit and do what you need then reload all the objects.
There are special commands to do that, but I can't remember what they were.
I hope that helps, it worked fine for me that way but was effing annoying as hell.
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