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Reload this Page Glitchy's MES
Model Editing Guides & Programs This is for guides and programs regarding Model Editing

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01-31-2008

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Originally Posted by xicon-kyle- View Post
On your latest Version (1.6) the race-swaps don't work out as good as in the versions before :/ (1.5 MB each finished file is far to less!) Just wanted to mention

I believe that is because the way i make the mpqs now it atually compresses the mpqs as before they where just mpqs with no compression what so ever. Have you noticed any visual changes at all?


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Originally Posted by mobal View Post
Hi, got other question again ^^ Tried with MES the m2 > object converter with the ravengod, but when I import it to 3ds this comes out:

[img=http://img337.imageshack.us/img337/8548/3dserrormh0.th.jpg]

the model consist of cubus, my question is, how do you fix it so you get lines or something that show the model in it's real form

ty beforeh and ^^

I had thought i fixed this problem but i guess that i didn't =(. To fix this problem you are going to have to set your computer system language to English as there is some type of bug with non English systems and the character sets the program uses.


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Just had to say I love this program Glitchy, thanks alot and the race to race is under 2mins


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01-31-2008

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Originally Posted by Glitchy View Post
DOhhh i keep forgetting to add that mount! i just added it to the next version...

To do it manually goto /data/mount/ridable.txt and add the following line to the end of it with out the " marks

"CreaturebearmountBearMount.m2 - Bear_Mount"
Thanks <3 again
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ive been experimenting with various aspects after the new update, and it seems that changing race to race always produces the same result, larger than normal head with the skins completely ass backwards, just curious if this is something I've missed after the latest update or ... i don't know, i guess i could use 1.5 until you work out all the kinks in 1.6.
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ive been experimenting with various aspects after the new update, and it seems that changing race to race always produces the same result, larger than normal head with the skins completely ass backwards, just curious if this is something I've missed after the latest update or ... i don't know, i guess i could use 1.5 until you work out all the kinks in 1.6.
Could you send me one of the mpqs you made that are messed up so that i made take a look at it?


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Originally Posted by Glitchy View Post
I had thought i fixed this problem but i guess that i didn't =(. To fix this problem you are going to have to set your computer system language to English as there is some type of bug with non English systems and the character sets the program uses.
Hm, maybe this is a nooby question but how are you doing that? Of course I tried it, at least I think that it is via this way:



Landinstellingen = country settings.
Then I go to advanced, and there is a list of what english language I could choose, the list is shown on the screenshot. I chosed english(canada) , restarted pc, but unfortunately it didn't work for me Or is there maybe some other way, as in, that the way how I do is wrong?


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I'm going to be away till 2/8/2008 till then Error fixes and replys are going to be on hold.


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Hey if finally got the stuff working but.

When i
Trollfemale -> Undeadmale. without helmfix
And i convert. You may now eat your cake.
Start MEF 2.3.3. And when i look at my troll female my entire screen is black.
And when i log in. I dont c any charecter/undeadmale.

What's wrong?
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Originally Posted by Glitchy View Post
I'm going to be away till 2/8/2008 till then Error fixes and replys are going to be on hold.
Oki, bye bye and have a nice trip


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what happens?
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armor/weapon help!
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Gold armor/weapon help! - 02-01-2008

Just a quick question. How do I make the changes to armor/weapons show up on my char. list, or is this just " client side", where it really isn't there, but only to my pc? If so, anyone know how to really change armor/weapons?

Last edited by tomlovesj; 02-01-2008 at 12:57 AM..
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First off awesome program and very noobfriendly

But every time i try to change race to race it overlaps the head of my old race onto my new race so i got a troll with orc skin that is pretty misplaced.
I searched your post and the forum but i cant seem to find anything to help me so i fiured i could ask you



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02-01-2008

Very nice tool, i like it. But maybe you can add something. For example if You change NE Female to UD Female, you will have some NE's with UD Modell but NE Texures. Because NE have more tectures then UD. So maybe you can add, that it automatically adds the missing texturs with old one.

I know its much work to do it, I did it myself too to make my NE to UD perfekt because my NE had NE Textures after changing it. And it needs to be textures they belong together, don't look nice when you have green face skin color and blue body skin color.

Just an Idea, because many races have more or less textures than other aces :P.
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Gehe, maybe a very difficult but nice addition to it is:

A name searcher.

With that I mean, if you typ for example "pyroblast" or something then you get a list of for example spells\fire\pyroblast.m2 , sound\spells\pyroblast_impact.mp3

something like that. I know that there is a search option already included, but weirdly when I typ in axe then it shows a mob or something...my idea here is that you get exactly the thing what you typed. Like typing in pyroblast gives you every treepaths that got "pyroblast" in the tree path name.

Otherwise then that, it's still a nice program of itself ^^


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