I'm having a problem on a new model (making it from scratch...)
When I finish creating it, I export it from 3DSMax and when I try to open it with Ultimate Unwrapper I get an error saying: "The model has no UV coordinates." and when I click ok is doesn't highlight anything in the UV editor >.<
Is there something I need to do before exporting it in 3DSMax? If so, any idea what??
HALP
[EDIT]
Solved my own problem. All I had to do was select my entire model (all the groups in other words) and go to my modifiers and select UVW maps. This created the coordinates then when I exported the model, I was able to "re-create" my UV map since it had some coordinates.