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Reload this Page [Guide] Complete Guide To Custom Models
Model Editing Guides & Programs This is for guides and programs regarding Model Editing

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(#46)
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02-12-2008

I believe someone posted a full version of unwrap around here...


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02-12-2008

Quote:
Originally Posted by merfed View Post
I believe someone posted a full version of unwrap around here...

Not what I've seen though, A guy here posted a cracked Milkshape 1.8.0 for me, but Milkshape devs have made a wierd policy, so u can ONLY use 1.8.2 or more I think, it says that it have expired, sux though
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02-12-2008

yea i posted in a different thread asking if theres a crack for unwrap also, i would be able to complete my model edit then :\
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02-25-2008

when i try to view my model in model viewer i get this error

Assertion failed

Program:...er\LOCALS 1\temp\Rar$EX00.890\wowmodelview.exe
File:d:\projects\wowmodelview-0.4-rc2\src\animated.h
Line:171

Expression:gs

and then it shuts down the program
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03-04-2008

Say you do this, do the users need a custom patch from the server to actually get the full effect of the models?
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03-05-2008

Does this work for WoW 2.3.3 Ascent?
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03-09-2008

I have the same error as Cdxanti. Whenever I try loading my model in the model viewer I get this error:

Assertion failed

Program:...er\LOCALS 1\temp\Rar$EX00.890\wowmodelview.exe
File:d:\projects\wowmodelview-0.4-rc2\src\animated.h
Line:171

Expression:gs

Clearly I did something wrong with the model.

I wanted to add a new shield to the game, here's what I did:

Made the shield model in 3ds max,

UV mapped it with 3ds max,

Exported as .3ds

Converted it to m2 with the 3dstom2 program,

loaded the m2 with m2modder.

Press t enter

- n enter

- 0 enter

- Name.blp enter

-1

q and q..

Add the file to an mpq in the correct folder, add the texture in no folder.

Load up wow model viewer, and get the error. What did I do wrong in this process?

Last edited by Alexei; 03-09-2008 at 01:26 PM.
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03-09-2008

I think it's because there's no animation data in the model.
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03-09-2008

It is a shield, shields have animations? and how do I add that? >_O
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03-10-2008

I'm still unclear on how to add the models into the game. I have the MPQ's I downloaded right from here, the custom models. How do I take those and add them to the game? I don't need to create my own, just put these in.





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03-13-2008

I have yet a problem.. I managed to get the custom models to work in Model viewer.. And there my edit looks like this:

The Spell breaker:



Problem is, when I load it up in the game, the left shoulder is kind of transparrent.. As the textures are somehow on the wrong side of the model - namely the inner faces.. Which kind of sucks.. And the shield doesn't show up at all... Any idea as to what I did wrong? Havn't been able to test helmet ingame yet, but probably same problem as shield. Works in viewer, but not in the game.
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03-27-2008

you might want to use the new sunwell cloth shoulders and the robes.

great work on the helm and shield, I hope you get them working !
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04-18-2008

Thanks for this nice guide.

Last edited by Vunelia; 04-18-2008 at 07:39 PM.
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04-20-2008

You guys can try this website below also, Ive been trying and its a little harder to use but im not as good as glitchy so maybe he will have an easier time but its completely free shareware for UVmapping.

[Only registered and activated users can see links. ]
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04-20-2008

Gah I have a character swap in mind, but if you can't rig a model to the wow animations then there is no point



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