Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt -
10-12-2007
Quote:
Originally Posted by Muat
Schlumpf I got a question seeing as I still cant get this consistantly working, I'm working on a private island with "AZO" and i was working on adding the tree's heres what I got so far, just adding a few to start, but it wont work.
Yes i know there all in the same spot but I was just going to move them with noggit
,=tab btw like in your post
I think you need to change the MDDF to the number of cords you listed(i.e you have 0-4 so you need to change MDDF 0 to MDDF 5
Last edited by shiftske; 10-12-2007 at 02:44 AM..
Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt
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Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt -
10-16-2007
No hashes not worry, I understood very well what to do huh. Noggit I know. If you want to know everything, Drakenof your pal, I would do him for his land that creates new zone. And now, for more stability without gameobject to spawn, I have tried to learn how to integrate direct decors, not that I recall that I am a moron ...
Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt
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Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt -
10-22-2007
This is going to make me look like the leecher king, that and my 1 rep, but I do know tons about model editing, but have never, ever been able to get cryects tools to work. Hexing in my own wmo's messes up the m2's for some reason. Can someone post an example of exactly what they would type in fileinfo, or any of cryects tools? Every time it's "incorrect syntax" or "unexpected command"
Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt
Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt -
10-23-2007
Quote:
Originally Posted by aqua200546
This is going to make me look like the leecher king, that and my 1 rep, but I do know tons about model editing, but have never, ever been able to get cryects tools to work. Hexing in my own wmo's messes up the m2's for some reason. Can someone post an example of exactly what they would type in fileinfo, or any of cryects tools? Every time it's "incorrect syntax" or "unexpected command"
Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt
Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt -
10-31-2007
loaded 1
there is 2 doodads
there is 2 WOs
Loading info into File C:\EmeraldDream_25_33.adt
Loading MMDX Info (10f4)
Copying bytes 136
Current change 0
Loading MMID info 1184
Current change 0
Loading MWMO Info
Current Change 0
Loading MDDF Info
Old size 72
New Size 72
Current Change 0
Loading MODF Info
Changeing offsets with a total change of 0
that seems like a whole lot of 0 to me =/
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Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt
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Re: [Guide] Adding doodads and WMOs to maps using Cryects tools and NoggIt -
11-01-2007
Hello!
Having finally successful insertion directly into the map, I try to find out if there is a link between the coordinates ig and under noggit? Or a small log to convertire coordinates ig than under noggit. Thank you in advance