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[Guide] Basic WMO overview (axises)
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[Guide] Basic WMO overview (axises) - 09-02-2007

Ok yall, heres my latest guide. This guide explains how the XYZ and ABC axis works, just a quick over view to help better explain it

Review of the XYZ axis:

The World of Warcraft XYZ axis looks like this in simple (barewith, made this in paint)




As apposed to the more common XYZ axises of other things:




This better helps you see the axises that we will be refeering to in this guide.

Now heres some baic info supplied by Muster
Ok i have opened a crypt in my WMO editor.This is the room at the bottom of the crypt where the Undead start.



Now this is what happens when i raise the X axis by 10 on half of the room



Now this is what happens when the Y axis is raised by 10 on half of the room



Now here is a side view of the room



Now this is what happens if i raise half of the rooms Z axis by 10



Hope you all understand a little more about the XYZ axis now


Now that we have a better understanding of the xyz axis, lets go to the abc axis, better known as the axises of rotation.

There is 3 different forms of rotation, as there is 3 axises, the A B and C axises. Heres how eachone works,(sorry, its hard to rotate with a laptop mouse)

The A axis works similar to how a person does a flip, flipping the top with the bottom, going either forward or backward
http://www.youtube.com/v/HN_soG6qVOM


The B axis, is the most commonly used axises of rotation. The reason is the A and C axis effect whether or not the object is standing up properly, where as the B axis only alters which direction it is facing. The B axis is like when you turn from left to right, changing which way you are facing.
http://www.youtube.com/v/wJz0Q1aiyEA


The C axis, is similar to the A axis, but it is like how a person does a cartweel, keeping the same portion facing forward, but still spinning
http://www.youtube.com/v/xe6emmtsCUM

There is other things that relate to a .wmo, such as flags. The simplest of an explination i can explain, is how in a .wmo u can go through one part, like a lamp, but not through a wall. Flags apply different settings, but need to have further research.


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Last edited by Fault; 09-02-2007 at 11:15 AM..
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Re: [Guide] Basic WMO overview (axises)
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Re: [Guide] Basic WMO overview (axises) - 10-20-2007

this guide has been in the EME section for a bit. Released it to public today


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Re: [Guide] Basic WMO overview (axises) - 10-20-2007

Oh guy why you release this guide?
This guide has so long been a secret, now mc get nerfed
totally!

/irony off

please answer one question...
why guides like this keep secret? there is nothing special...

i think the eme section is secret, or what it is?
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Re: [Guide] Basic WMO overview (axises)
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Re: [Guide] Basic WMO overview (axises) - 10-20-2007

EME, not going to discuss
I had this guide kept 'secret' because it was a quick 'research project' i did, and other editors helped me make sure that it seemed informative. This guide was the antisessor to my worl building guide, helped me get a better understanding


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Re: [Guide] Basic WMO overview (axises) - 10-20-2007

Like the sticky one, n1 one.


why are you reading this? there's really nothing special in my signature. But it is interesting that you continue reading that text though I said here isn't anything worth to read. Maybe you think I hid some secret messages here but I have to deceive you.

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Re: [Guide] Basic WMO overview (axises) - 10-20-2007

Okay Fault!
but you have to know my post wasnt against you!!

but now i want to know what eme is
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Re: [Guide] Basic WMO overview (axises)
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Re: [Guide] Basic WMO overview (axises) - 10-22-2007

Well, this is nifty! Thanks
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