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Starting a kara group
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Starting a kara group - 02-08-2008

I want to start raiding karazhan next week... and now i'm building a group... what's the best combination of classes for a kara group? what classes should i choose?
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Only thing you need to worry about group makeup wise is paladins, you'll need probably two for moroes, doesn't matter what spec, just not ret.. throw 2 tanks in there, maybe a warrior and druid, and the rest fill with any dps, you'll also need at least one priest or hunter for shackles or traps, assuming the paladins are holy grab a off healing/dpsing priest

sooo

2 tanks.. warrior warrior or druid druid.. or druid warrior
2-3 healers.. 2 paladins and 1 off healing priest
5-6 dpsers.. grab a hunter for the extra trap, then the rest fill with w/e you want


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Last edited by Tankotron; 02-08-2008 at 08:40 PM.
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Quote:
Originally Posted by Tankotron View Post
Only thing you need to worry about group makeup wise is paladins, you'll need probably two for moroes, doesn't matter what spec, just not ret.. throw 2 tanks in there, maybe a warrior and druid, and the rest fill with any dps, you'll also need at least one priest or hunter for shackles or traps, assuming the paladins are holy grab a off healing/dpsing priest

sooo

2 tanks.. warrior warrior or druid druid.. or druid warrior
2-3 healers.. 2 paladins and 1 off healing priest
5-6 dpsers.. grab a hunter for the extra trap, then the rest fill with w/e you want
Resto druids / shamans cant do kara?
Waste to have two paladins in the group, put in a shammy or druid for heroism & hots instead, more viable. Why would you need two paladins for moroes?
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02-21-2008

1 Prot Warrior
1 Feral Druid
1 Shadow Priest
1 Mage
1 Warlock
2 Paladin
1 Tree Druid
1 Elemental Shaman
1 Rogue

Everything is covered. Gives you 1 solid tank, and an off-tank when needed, if needed. I personally solo-tank the entire thing, not to hard. A melee group, a caster group, heroism, buffs, everything is covered. This is my prefered group for ZA also. Although, I often trade a paladin for a second tree-druid in ZA.


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1 Prot Warrior
1 Feral Druid
1 Shadow Priest
1 Holy priest
1 Mage
1 Warlock
1 Paladin
1 Tree Druid
1 Elemental Shaman
1 Rogue
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05-20-2008

To be fair, the perfect groupsetup isn't the most important thing, the general skill level is.
What you will want is something like
2 Tanks(Warrior main preferably, makes Nightbane easier - paladin second makes trash a lot faster and easier but druid or another warrior is fine as well).
3 Healers(Priest/Paladin/Shaman is my favourite combination, paladin can be switched for a druid)
2 AP DPS(hunter/rogue/furywarrior/enh shaman - hunter helps at Nightbane with MD but it doesn't really matter)
3 Caster DPS(shadow priest/mage/warlock one of each is good)
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Quote:
Originally Posted by Amedis View Post
1 Prot Warrior
1 Feral Druid
1 Shadow Priest
1 Mage
1 Warlock
2 Paladin
1 Tree Druid
1 Elemental Shaman
1 Rogue

Everything is covered. Gives you 1 solid tank, and an off-tank when needed, if needed. I personally solo-tank the entire thing, not to hard. A melee group, a caster group, heroism, buffs, everything is covered. This is my prefered group for ZA also. Although, I often trade a paladin for a second tree-druid in ZA.

This is along the lines of what my guild used
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05-24-2008

you need more healers..if your group is low geared :\
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05-26-2008

Really the only thing you need for kara is a proper setup of people that know what they're doing and aren't stupid. I hope I don't offend anyone now but if someone is in full season 1 honor gear I wouldn't take them...

For group setup;

One maintank and one offtank. Offtank is good to have a fury warrior or feral druid so they can do dps when there's no need for an offtank (Maiden, BBW, Curator, Shade, Nightbane, Prince).
3 Healers are advisable if you're starting kara. When you have better gear you can go with 2. One paladin is good for blessings, especially salvation. Priest is good for shackles on Moroes and trash. I'd recommend 1 paladin / 1 priest / random.
That leaves 5 dps'ers. Don't take more than 2 melee dps since it can be hard on some bosses. A warlock is good for Illhoof if you're starting kara. Shadowpriest is also useful if you only have one healing priest so that you can have 2 shackles.

Good luck with kara and hope it helps.


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2 tanks.. warrior warrior or druid druid.. or druid warrior
2-3 healers.. 2 paladins and 1 off healing priest
5-6 dpsers.. grab a hunter for the extra trap, then the rest fill with w/e you want

Um.. Prot Palas rock at Kara... Prot Warr / Pala or Feral Druid (Better to have a combination)
U probably need 3 healers no question if your new to KZ - Holy Priest,
5 DPSers... Easier if you had a Shadow priest for extra shackle, DPS Druids suck (my opinion)
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05-27-2008

personally i would never go with more than 1 holy pally to kara, much better to take a priest/shaman/druid, a combo of those and a pally is the best, IF you take a 2nd pally id say make it prot for the AoE crap to make it 10x easier
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05-27-2008

Quote:
Originally Posted by l8flip View Post
Resto druids / shamans cant do kara?
Waste to have two paladins in the group, put in a shammy or druid for heroism & hots instead, more viable. Why would you need two paladins for moroes?
If you're just starting kara you would want to have the extra bubbles for moroes


Dual Blinkstrike + Sword Specialization + Hand of Justice + Windfury = ...?

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05-28-2008

i would say for a starting guild you shall need:

2 tanks (one of them druid is nice)
3 healers (priest and pallas)
1 lock
1 mage
2 rogues
1 shammy
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05-28-2008

Good Luck but 3 tanks are need at begin of kara
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05-29-2008

dont really think so cause you cant afford at the begining of kara to lose a dps or a healer for 1 more tank :S
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