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		<title>MMOwned - World of Warcraft Exploits, Hacks, Bots and Guides - WoW Memory Editing</title>
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		<description><![CDATA[WoW Memory Editing for learning purposes only.
This section is more advanced than others on MMOwned
Read the section specific rules, infractions will be given out if u break them!That is including the expectations! - If you don't meet them then don't post]]></description>
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			<title>MMOwned - World of Warcraft Exploits, Hacks, Bots and Guides - WoW Memory Editing</title>
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			<title>Dumping buffs</title>
			<link>http://www.mmowned.com/forums/wow-memory-editing/269197-dumping-buffs.html</link>
			<pubDate>Fri, 20 Nov 2009 18:25:59 GMT</pubDate>
			<description>Hello, 
 
I have search before posting, and this is what I came up with! 
Im trying to dump buffs... 
 
 
Code: 
--------- 
Const $AURA_COUNT_1 =...</description>
			<content:encoded><![CDATA[<div>Hello,<br />
<br />
I have search before posting, and this is what I came up with!<br />
Im trying to dump buffs...<br />
<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">Const $AURA_COUNT_1 = 0xDD8<br />
Const $AURA_COUNT_2 = 0xC5C<br />
Const $AURA_TABLE_1 = 0xC64<br />
Const $AURA_TABLE_2 = 0xC60<br />
Const $AURA_SIZE = 0x18<br />
Const $AURA_SPELL_ID = 0x8<br />
<br />
$auraTable = $pBase + $AURA_TABLE_1<br />
$auraCount = _BMReadUInt($handle, $pBase + $AURA_COUNT_1)<br />
$i = $auraCount<br />
$spellId = _BMReadUInt($handle, $auraTable + $AURA_SIZE * $i + $AURA_SPELL_ID)<br />
MsgBox(64, &quot;Buff&quot;, $spellId)</code><hr />
</div>Now I know im doing something wrong as it always returns 0!<br />
Any ideas?</div>

]]></content:encoded>
			<category domain="http://www.mmowned.com/forums/wow-memory-editing/">WoW Memory Editing</category>
			<dc:creator>XAutomation</dc:creator>
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			<title>Isoutdoors?</title>
			<link>http://www.mmowned.com/forums/wow-memory-editing/268997-isoutdoors.html</link>
			<pubDate>Wed, 18 Nov 2009 23:18:56 GMT</pubDate>
			<description>Hello all, 
 
Im trying to check if my character is outdoors. 
 
According to the 3.2.2 offset thread the offset for isoutdoors is 0x00693700. 
 
Im...</description>
			<content:encoded><![CDATA[<div>Hello all,<br />
<br />
Im trying to check if my character is outdoors.<br />
<br />
According to the 3.2.2 offset thread the offset for isoutdoors is 0x00693700.<br />
<br />
Im using this to read it:<br />
<br />
_BMReadMemory($handle, $isoutdoors, &quot;&lt;Not sure what this should be&gt;&quot;)<br />
<br />
Ive tried reading it as the following<br />
ptr<br />
float<br />
byte<br />
int<br />
dword<br />
<br />
Which if any of them is correct? and what should it read if outdoors?<br />
<br />
Im guessing 0 is indoors and 1 is outdoors.<br />
<br />
Please help.</div>

]]></content:encoded>
			<category domain="http://www.mmowned.com/forums/wow-memory-editing/">WoW Memory Editing</category>
			<dc:creator>XAutomation</dc:creator>
			<guid isPermaLink="true">http://www.mmowned.com/forums/wow-memory-editing/268997-isoutdoors.html</guid>
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			<title>Injected luaengine</title>
			<link>http://www.mmowned.com/forums/wow-memory-editing/268873-injected-luaengine.html</link>
			<pubDate>Wed, 18 Nov 2009 01:50:51 GMT</pubDate>
			<description><![CDATA[Hi.  
 
I want to call some of WoWs luafunctions. 
I don't really want to use Framescript__execute alias lua_doString as its a pain to retrieve...]]></description>
			<content:encoded><![CDATA[<div>Hi. <br />
<br />
I want to call some of WoWs luafunctions.<br />
I don't really want to use Framescript__execute alias lua_doString as its a pain to retrieve values and its not very flexible as every value has to be converted to ASCII. <br />
<br />
So I want to do it using luaengine-functions. This is how I attempted to call CastSpellById:<br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
						void WrappedLua::CastSpellById(float spellId, const char* spellTarget)<br />
		{<br />
			int argc = 0;<br />
			lua_getglobal(lua, &quot;CastSpellByID&quot;);<br />
<br />
			lua_pushnumber(lua, spellId);<br />
			argc++;<br />
			if(spellTarget)<br />
			{<br />
				lua_pushstring(lua, spellTarget);<br />
				argc++;<br />
			}<br />
<br />
			lua_pcall(lua, argc, 0, 0);<br />
		}
			
			<hr />
		</td>
	</tr>
	</table>
</div>I am fetching the lua_State referenced in lua_doString. <br />
<br />
But its failing, some functions produce access violations. <br />
Its important to notice I don't call WoWs luafunctions, I inject my own luaengine and feed it with WoWs lua_State. (lua 5.14)<br />
<br />
Obviously there seem to be incompatible things. <br />
<br />
So my question is: Is anyone doing something similar? If yes, which version of lua do you use? Or maybe better said: What version of lua is WoW using?<br />
<br />
I didn't play WoW when it was beta, was lua always a part of WoW ?</div>

]]></content:encoded>
			<category domain="http://www.mmowned.com/forums/wow-memory-editing/">WoW Memory Editing</category>
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