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09-23-2007
| | Corporal | | | Join Date: Jul 2007
Posts: 14
Reputation: 1 | | | Re: [Guide] Creating and Compiling a Teleporter NPC Sorry if i was confusing. i used Julianx's V4, the core came in there and there was a ascent.exe on that. but not one in the svn. just to make it more clear | Donate to remove ads, get your "DONATOR title, and get access to the MMOwned community's elite Shoutbawx. 
09-23-2007
|  | Knight-Champion | | | Join Date: Jul 2007
Posts: 337
Reputation: 30 | | | Re: [Guide] Creating and Compiling a Teleporter NPC No i doesn't affect ascent.exe or any of your repack/s. And in order to do this you are going to have to look at C++ half of the time.
__________________ +rep is a better way to thank some one. xxtennisdudexx: erm, u do know manGOS is VERY buggy compared to antrix. mesmoras: It may be buggy but it's so easy, even a caveman can do it. lol | 
09-23-2007
| | Corporal | | | Join Date: Jul 2007
Posts: 14
Reputation: 1 | | | Re: [Guide] Creating and Compiling a Teleporter NPC You see im not realy shure how this whlole operation works. how do you make the final "example.dll" in the first place. thought thats how it worked | 
09-23-2007
| | Corporal | | | Join Date: Jul 2007
Posts: 14
Reputation: 1 | | | Re: [Guide] Creating and Compiling a Teleporter NPC And i checked out the Revision from the link, i cant find Ascent/src. nor anything that has to do with in in Branches. mind helping me out? i just need to be pointed down the right path. not pointed in a direction and shoved forward. | 
09-23-2007
| | Corporal | | | Join Date: Jul 2007
Posts: 14
Reputation: 1 | | | Re: [Guide] Creating and Compiling a Teleporter NPC kno wat i mean? | 
09-23-2007
|  | Knight-Champion | | | Join Date: Jul 2007
Posts: 337
Reputation: 30 | | | Re: [Guide] Creating and Compiling a Teleporter NPC Go deeper into the branches folder, it should be in the 1.5 stable folder. That's where you should find ascnent. And triple post ftl
__________________ +rep is a better way to thank some one. xxtennisdudexx: erm, u do know manGOS is VERY buggy compared to antrix. mesmoras: It may be buggy but it's so easy, even a caveman can do it. lol | 
09-23-2007
| | Corporal | | | Join Date: Jul 2007
Posts: 14
Reputation: 1 | | | Re: [Guide] Creating and Compiling a Teleporter NPC sorry about that. and i got 4 errors on step 2. would you have any understanding as to why that happened? during the compiling.
if you want i can attach my compile log. if you could look at that and help me.
And, also would it be because i used version 2005 and had to convert ascent7c71?
Last edited by tygabb; 09-23-2007 at 04:23 PM.
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09-23-2007
| | Corporal | | | Join Date: Jul 2007
Posts: 14
Reputation: 1 | | | Re: [Guide] Creating and Compiling a Teleporter NPC You know what. i'm not going to waste any more time doing this. I've already wasted my whole weekend on this i'm not going to try anymore. GL to anyone who tries this. i hope it works for you | 
09-23-2007
|  | Emulation Moderator Legendary User | | | Join Date: Feb 2007 Location: EST
Posts: 2,285
Nominated 3 Times in 1 Post Reputation: 975 Points: 25,812, Level: 23 | Level up: 19%, 1,388 Points needed |     | | | Re: [Guide] Creating and Compiling a Teleporter NPC Like i warned people, This IS NOT easy. Few people even understand C++ : / | 
09-23-2007
|  | Knight-Champion | | | Join Date: Jul 2007
Posts: 337
Reputation: 30 | | | Re: [Guide] Creating and Compiling a Teleporter NPC Yeh C++ is as difficult as getting into Harvard. Python is easier, and it's STILL difficult.
__________________ +rep is a better way to thank some one. xxtennisdudexx: erm, u do know manGOS is VERY buggy compared to antrix. mesmoras: It may be buggy but it's so easy, even a caveman can do it. lol | 
10-25-2007
| | Site n00b.. (A leecher if I've been here for more than a month and can't earn 5 rep) | | | Join Date: Sep 2007
Posts: 11
Reputation: 1 | | | Re: [Guide] Creating and Compiling a Teleporter NPC Quote:
Originally Posted by Gastricpenguin |
hi whats with the link it takes you to a website that has nothing to do with wow can you post a link that works please
Kev | 
10-25-2007
|  | Emulation Moderator Legendary User | | | Join Date: Feb 2007 Location: EST
Posts: 2,285
Nominated 3 Times in 1 Post Reputation: 975 Points: 25,812, Level: 23 | Level up: 19%, 1,388 Points needed |     | | | Re: [Guide] Creating and Compiling a Teleporter NPC | 
10-28-2007
|  | Site Donator | | | Join Date: Sep 2007 Location: Azeroth
Posts: 79
Reputation: 10 | | | Re: [Guide] Creating and Compiling a Teleporter NPC so where can i go to get this guide | 
10-28-2007
|  | Contributor | | | Join Date: Mar 2007 Location: /b/
Posts: 1,241
Reputation: 154 | | | Re: [Guide] Creating and Compiling a Teleporter NPC Quote:
Originally Posted by Googl_maxxx so where can i go to get this guide | cant
__________________ "I don't fail at stuff, I succeed at finding what doesn't work" | 
10-29-2007
|  | Emulation Moderator Legendary User | | | Join Date: Feb 2007 Location: EST
Posts: 2,285
Nominated 3 Times in 1 Post Reputation: 975 Points: 25,812, Level: 23 | Level up: 19%, 1,388 Points needed |     | | | Re: [Guide] Creating and Compiling a Teleporter NPC Im working on a new Tele/Funserver NPC script. Ill remake this guide once im done (the day after halloween) |  | |
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