Hello Everyone. I have just figured a simple way to make a NPC talk with out using any scripts
. First : NPC creating You have to create your npc who will say the messages you want him to say and thats simple I made my npc with 195009 ID and Dark Dragon Dyamz Name. Second : NPC Messages Now we enter the serious part. You have to find The table NPC_Monstersay There you will find 11 Columns The important number of Columns is 7. First Column : Entry The ID of your NPC , Second Column : Event The id of the Event when he will say his message 0 Entering Combat 1 Unknown 2 Damage Taken 3 Leave combat : when fight resets or all Players dead. 4 When NPC cast spells (I do not Recommand Using it , its kinda bugged) 5 When NPC Dies. Third Column : Chance The chance that your NPC will say his message probaly 100 Fourth Column : Language The language of your NPC's Message Usually ( 0 ) Is used Fifth Column : Type The Type of the NPC's Message Usually 14. The list of the Types i have only test : 11 Say 12 Say 13 Party 14 Yell Sixth Column : Monstername The name of your monster, this is important and must be spelled correctly. Seventh Column : Text0 The only needed Column to type your Text (NPC's MEssage) at. The Rest Columns : You do not need to type any thing on the rest columns. :Congratulations:
You have Just made you NPC talk with out [Lua] Scripts.
This is how my NPC looked at the end.
The Shard is a part questline about my server custom content.
I hope it helped some one , Please Replay. 