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  #1  
Old 05-09-2008
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Legendary [LUA][SQL] Kil'jaeden Script

BrantX Presents
Kil'jaeden's Script


Script Actions
98% = Says "Chaos!" In text and sound, While casts spell "Shadow Bolt "
97% = Says "Destruction!" in Text and sound, While casts spell "?? "
96% = Says "Oblivion! " in Text and Sound, While casts spell "?? "
50% = Says "I will not be denied! This world shall fall! " in Text and Sound, While casts spell "?? "
20% = Says "Do not harbor false hope. You cannot win! " in Text and Sound, While casts spell "?? "
01% = Says "Ragh! The powers of the Sunwell turn against me! What have you done? What have you done?! " in Text and Sound, While casts spell "?? "


Scripted Soon-To-Come Actions
Emerged from Sunwell
Grunting sounds when defeated.
and other Kil'jaeden stuff from blizzard.

LUA Script and SQL Code
k i have decided to just post it instead of a download

I HAVE EDITED THE SCRIPT SO HE NOW YELLS THE TEXT AND IT STILL PLAYS SOUND.
Code:
function phase_1(pUnit, Event)
 if pUnit:GetHealthPct() < 99 then
  pUnit:RemoveEvents();
  pUnit:SendChatMessage(14, 0, "Chaos!")
  pUnit:FullCastSpellOnTarget(47248,Unit:GetMainTank())
  pUnit:PlaySoundToSet(12505)
  pUnit:RegisterEvent("phase_2",1000, 0)
 end
end

function phase_2(pUnit, Event)
 if pUnit:GetHealthPct() < 98 then
  pUnit:RemoveEvents();
  pUnit:SendChatMessage(14, 0, "Destruction!")
  pUnit:FullCastSpellOnTarget(39023,Unit:GetMainTank())
  pUnit:PlaySoundToSet(12506)
  pUnit:RegisterEvent("phase_3",1000, 0)
 end
end
 
function phase_3(pUnit, Event)
 if pUnit:GetHealthPct() < 97 then
  pUnit:RemoveEvents();
  pUnit:SendChatMessage(14, 0, "Oblivion!")
  pUnit:PlaySoundToSet(12507)
  pUnit:FullCastSpellOnTarget(28627,Unit:GetMainTank())
  pUnit:FullCastSpellOnTarget(38533,Unit:GetMainTank())
  pUnit:FullCastSpellOnTarget(38533,Unit:GetMainTank())
  pUnit:FullCastSpellOnTarget(38533,Unit:GetMainTank())
  pUnit:RegisterEvent("phase_4",1000, 0)
 end
end
 
function phase_4(pUnit, Event)
 if pUnit:GetHealthPct() < 50 then
  pUnit:RemoveEvents();
  pUnit:SendChatMessage(14, 0, "I will not be denied! This world shall fall!")
  pUnit:PlaySoundToSet(12508)
  pUnit:FullCastSpellOnTarget(45664,Unit:GetMainTank())
  pUnit:RegisterEvent("phase_5",1000, 0)
 end
end
 
function phase_5(pUnit, Event)
 if pUnit:GetHealthPct() < 20 then
  pUnit:RemoveEvents();
  pUnit:SendChatMessage(14, 0, "Do not harbor false hope. You cannot win!")
  pUnit:PlaySoundToSet(12509)
  pUnit:FullCastSpellOnTarget(40343,Unit:GetMainTank())
  pUnit:FullCastSpellOnTarget(48441,Unit:GetMainTank())
  pUnit:FullCastSpellOnTarget(512,Unit:GetMainTank())
  pUnit:FullCastSpellOnTarget(25442,Unit:GetMainTank())
  pUnit:FullCastSpellOnTarget(17668,Unit:GetMainTank())
  pUnit:FullCastSpellOnTarget(40876,Unit:GetMainTank())
  pUnit:RegisterEvent("phase_6",1000, 0)
 end
end


function phase_6(pUnit, Event)
 if pUnit:GetHealthPct() < 01 then
  pUnit:RemoveEvents();
  pUnit:SendChatMessage(14, 0, "Ragh! The powers of the Sunwell turn against me! What have you done? What have you done?!")
  pUnit:PlaySoundToSet(12510)
  pUnit:FullCastSpellOnTarget(44998,Unit:GetMainTank())
  pUnit:RegisterEvent("phase_7",1000, 0)
 end
end

function phase_7(pUnit, Event)
 if pUnit:GetHealthPct() < 100 then
  pUnit:RemoveEvents();        
  pUnit:CastSpell(46474)
 end
end

function boss_start(pUnit, Event)
 pUnit:RegisterEvent("phase_1",1000, 0)
 end

function boss_OnKill(pUnit, Event)
  pUnit:SendChatMessage(14, 0, "Another step towards destruction!")
pUnit:PlaySoundToSet(12501)
  pUnit:CastSpell(31972)
 end


RegisterUnitEvent(25320, 1, "boss_start")
RegisterUnitEvent(25320, 3, "boss_OnKill")
SQL Code

Code:
Replace  into `creature_names`(`entry`,`name`,`subname`,`info_str`,`Flags1`,`type`,`family`,`rank`,`unk4`,`spelldataid`,`male_displayid`,`female_displayid`,`male_displayid2`,`female_displayid2`,`unknown_float1`,`unknown_float2`,`civilian`,`leader`) values (25320,'Kil\'Jaeden','TheDeceiver','',0,3,0,3,0,0,23200,0,0,0,1647,500,0,0);
Replace  into `creature_proto`(`entry`,`minlevel`,`maxlevel`,`faction`,`minhealth`,`maxhealth`,`mana`,`scale`,`npcflags`,`attacktime`,`attacktype`,`mindamage`,`maxdamage`,`rangedattacktime`,`rangedmindamage`,`rangedmaxdamage`,`mountdisplayid`,`equipmodel1`,`equipinfo1`,`equipslot1`,`equipmodel2`,`equipinfo2`,`equipslot2`,`equipmodel3`,`equipinfo3`,`equipslot3`,`respawntime`,`armor`,`resistance1`,`resistance2`,`resistance3`,`resistance4`,`resistance5`,`resistance6`,`combat_reach`,`bounding_radius`,`auras`,`boss`,`money`,`invisibility_type`,`death_state`,`walk_speed`,`run_speed`,`fly_speed`,`extra_a9_flags`) values (25320,73,73,1771,4534309,4534309,300000,1,0,2000,10000,1000,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0001,20,0,0,0,0,0,0,1,0,'',1,500,0,0,2.5,8,14,0);

Screenshots Are Here!
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Credits

BrantX - For SQL Code and Script
Gastricpenguin - For the LUA Phase boss Guide
SectorSeven - For the LUA Guide
SectorSeven and ABD - For Kil'Jaeden Stats

Arthas117 - For Helping me make Kil'Jaeden cast the spells on Tank
Happy?

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Last edited by BrantX; 05-11-2008 at 07:36 PM.
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  #2  
Old 05-09-2008
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NIce man +rep =)
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  #3  
Old 05-09-2008
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hm.... +rep whne screenshots coming :P
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  #4  
Old 05-09-2008
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Quote:
Originally Posted by kate1 View Post
hm.... +rep whne screenshots coming :P
Yep, same. Post some nice screenies
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  #5  
Old 05-09-2008
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Ok since i got my computer re-fixed up i will take screenshots later and i will see if i can add the emerge and stuff...
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  #6  
Old 05-09-2008
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Screenies D
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  #7  
Old 05-09-2008
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Quote:
Originally Posted by BrantX View Post
BrantX Presents
Kil'jaeden's Script


Script Actions
Yells Text
OnKill Text and Sounds
Death and Other Stuff Sounded and Texted
(More Information in the Readme)

Scripted Soon-To-Come Actions
Emerged from Sunwell
Grunting sounds when defeated.
and other Kil'jaeden stuff from blizzard.

Downloads
[Only registered and activated users can see links. ]

Screenshots
Coming Soon

Nice try.
But no cigar.
Kil'jaedan hasn't even been downed yet, so there is no resource to write this script from.

This thread is over.
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  #8  
Old 05-09-2008
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Who are you to decide when a thread is over?
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  #9  
Old 05-09-2008
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Quote:
Originally Posted by SectorSeven View Post
Who are you to decide when a thread is over?
This is obviously BS.

How can you script Kil'jaedan if he hasn't been downed on retail yet. I mean c'mon.
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  #10  
Old 05-09-2008
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Sound files are on wow head.

Bapes

Edit:


Quote:
Yells Text
OnKill Text and Sounds
Death and Other Stuff Sounded and Texted
(More Information in the Readme)
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Old 05-09-2008
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Quote:
Originally Posted by Bapes View Post
Sound files are on wow head.

Bapes

Edit:



Quote from WoW Head:

Quote:
Even though Kil'jaeden has yet to be encountered in-game, sound files currently existing in the MPQ files reveal Kil'jaeden saying upon his death, or atleast some time during the fight; "... the powers of the Sunwell, turned against me! What have you done? What have you done?!"

Somehow this gives me the impression that Kil'jaeden will be a C'thun style fight, where most of the fighting is done around the boss, while waiting for a weakening phase, or perhaps, as the sound files could indicate, a timed manipulation of the Sunwell's energies.
This is, of course, only speculation and is just slightly backed up by mentioned sound files.

Also, he could appear to be atleast a 4-phase fight, due to sound files named "KILJAEDENPHASE03" and "KILJAEDENPHASE04".

You can try listening to the sounds yourself, by typing these lines in the in-game chat box:

"Chaos!"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDEN01.wav")

"Destruction!"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDEN02.wav")

"Oblivion!"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDEN03.wav")

"The expendable have perished. So be it. Now I shall succeed where Sargeras could not. I will bleed this wretched world and secure my place as the true master of the Burning Legion. The end has come. Let the unravelling of this world commence!"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENEMERGE.wav")

"Another step towards destruction."
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENKILL01.wav")

"Anak'kiri" Sounds like that atleast..
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENKILL02.wav")

"Who can you trust?"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENMIRROR01.wav")

"The enemy is among you."
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENMIRROR02.wav")

"All my plans have lead to this."
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENORDER01.wav")

"Stay on task, do not waste time."
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENORDER02.wav")

"I have waited long enough."
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENORDER03.wav")

"Fail me, and suffer for eternity."
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENORDER04.wav")

"Drain the girl, drain the power, until there is nothing but a vacant shell"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENORDER05.wav")

"I will not be denied, this world shall fall!"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENPHASE03.wav")

"Do not harbor false hope, you can not win!"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENPHASE04.wav")

"Uggh.. the powers of the Sunwell turned against me... What have you done? What have you done?!"
/script PlaySoundFile("SoundCreatureKilJaedenKILJAEDENREACTS.wav")
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  #12  
Old 05-10-2008
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Quote:
This is obviously BS.

How can you script Kil'jaedan if he hasn't been downed on retail yet. I mean c'mon.
uhh i got a simple answer for that...
WoWWiki
[Only registered and activated users can see links. ]
Quote:
Orders (before the encounter):

* All my plans have led to this!
* Stay on task! Do not waste time!
* I have waited long enough!
* Fail me, and suffer for eternity!
* Drain the girl! Drain her power until there is nothing but a vacant shell!

Emerge:

* The expendible have perished... So be it! Now I shall succeed where Sargeras could not! I will bleed this wretched world and secure my place as the true master of the Burning Legion. The end has come! Let the unraveling of this world commence!

Battle:

* Chaos!
* Destruction!
* Oblivion!

Kill:

* Another step towards destruction!
* (Eredun)

Mirror:

* Who can you trust?
* The enemy is among you.

Phase 3:

* I will not be denied! This world shall fall!

Phase 4:

* Do not harbor false hope. You cannot win!

React:

* Ragh! The powers of the Sunwell turn against me! What have you done? What have you done?!

Death:

* (Grunting noises)

Kalecgos

Intro:

* You are not alone. The Blue Dragonflight shall help you vanquish the Deceiver.

Orbs:

* I will channel my power into the orbs, be ready!
* I have empowered another orb! Use it quickly!
* Another orb is ready! Make haste!
* I have channeled all I can! The power is in your hands!

Anveena and Kalecgos

* Anveena: I serve only the master now.
* Kalec: Anveena, you must awaken, this world needs you!
* Anveena: But I'm... lost. I cannot find my way back.
* Kalec: You must let go! You must become what you were always meant to be! The time is now, Anveena!
* Anveena: Kalec...? Kalec?
* Kalec: Anveena, I love you! Focus on my voice, come back for me now! Only you can cleanse the Sunwell!
* Anveena: The nightmare is over, the spell is broken! Goodbye, Kalec, my love!
* Kalec: Yes, Anveena! Let fate embrace you now!

Encourage:

* Kalec: Goodbye, Anveena, my love. Few will remember your name, yet this day you change the course of destiny. What was once corrupt is now pure. Heroes, do not let her sacrifice be in vain.
* Kalec: Strike now, heroes, while he is weakened! Vanquish the Deceiver!
Tho the bottom from Kalecgos's arivale i do not have but i get all my information from WoWWiki. If my lua script is not 100% correct i don't give a damn then don't use it its as good as its getting.
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  #13  
Old 05-10-2008
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Actually the Anveena and Kalecgos is from Magister's Terrace I think.. Not sure though.
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Old 05-10-2008
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oh.. Really? i thought its when you defeated kil'jaeden and anveena is released from that arcane bubble thing...
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  #15  
Old 05-10-2008
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Alright, Super change and update enjoy
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