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  #1  
Old 05-02-2009
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Help Enabling Collision

Hey!
Could someone pleasee help me to enable collision?
It is very annoying without it ¬¬

I already extracted Vmaps, and put it in core folder
To compile collision, this is what I did: trunk/src/collision/collision_vc9 => compile in Release, then I got the collision.dll and collision.lib from the many files in Release and put it too in core folder.

But when I enable collision in arcemu_world.conf, THE NPCs SIMPLY DON'T MOVE! (neither attack ... they just do NOTHING!)

Please, does anyone knows what is that?

Thanks a loott
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  #2  
Old 05-02-2009
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Collision is LOS checks...
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  #3  
Old 05-02-2009
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anyways, when I enable it the NPCs don't move (neither attack) ... can you explain that?
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Old 05-02-2009
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I'm not exactly sure what collision does, but it seems useless to me.

I haven't had any problems without it, so I'm guessing it's something just to make the zones more stable or something.
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Old 05-03-2009
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Any useful comments? I mean .... yes it does something ¬¬ it stops NPCs from going through walls (I already said that =/) .... so anyone who really KNOWS something about could please give me a hand here? >.<
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Old 05-03-2009
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I had this problem too. Update your core to the latest revision and re extract your maps/vmaps. Btw my collision is ****ed too so Im not 100% sure how to help. :/
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i downloaded it in "pirates bay", can you tell me how to download it in steam, pls
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Old 05-03-2009
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Yeayy I did it ^^ thanks for the help guys, just re-extracted maps first, then vmaps and run the assembler. Worked fine after I enabled it =]

Last edited by cello1993; 05-04-2009 at 02:33 PM.
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Old 05-06-2009
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Help

Quote:
Originally Posted by cello1993 View Post
Yeayy I did it ^^ thanks for the help guys, just re-extracted maps first, then vmaps and run the assembler. Worked fine after I enabled it =]
hummm ¬¬ maybe not x/ I discovered that only some NPCs works fine after enabling collision ¬¬, still quite a bunch that don't move
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Old 05-06-2009
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Yeah, its some of the map IDs that doesn't include in the vmap_assembler. You can understand it a bit more by reading [Only registered and activated users can see links. ]. So practicly it says that you can include other maps in the vmap_assembler to make more map IDs work properly.
If that didn't change anything then you should try to update your arcemu core also. But I have a issue like this also so I can't really say what you should do.
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i downloaded it in "pirates bay", can you tell me how to download it in steam, pls
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