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Bots and Programs Botting and Hacking programs for World of Warcraft.
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  #46  
Old 03-02-2009
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Quote:
Originally Posted by shrumhead View Post
Me.

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I'm sorry then, just saw them in this thread and included them to the sample list. Do you want me to change it and reupload the files?
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  #47  
Old 03-02-2009
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Good job on updating the program.

BTW, is it possible to change mounts somehow?
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  #48  
Old 03-02-2009
arigity is offline.
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Quote:
Originally Posted by *ChAoS* View Post


Good job on updating the program.

BTW, is it possible to change mounts somehow?
its possible but i dunno if SKU has a function in his program to do it.

681F60h UpdateMountModel
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  #49  
Old 03-02-2009
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Quote:
Originally Posted by SKU View Post
I'm sorry then, just saw them in this thread and included them to the sample list. Do you want me to change it and reupload the files?
Not at all, just glad they're in there
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  #50  
Old 03-03-2009
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Quote:
Originally Posted by arigity View Post
its possible but i dunno if SKU has a function in his program to do it.

681F60h UpdateMountModel
Not included in the current version. Gonna look into it. Thanks for the address.

shrumhead:

Alright. I'll change it in future versions then.
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  #51  
Old 03-03-2009
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Quote:
Originally Posted by hordenight826 View Post
For those who are getting the errors, i dont think you can be on any teleportation device when you morph, such as a mount or elevator. And make sure you refresh the list if you zone to a new area.
You seem to be correct.
Moprh after zoning, while still beeing on a boat makes it crash.
Leave the boat, update list and it works just fine.
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  #52  
Old 03-03-2009
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Click the image to open in full size.

Yay it's finally working. Gonna be in the next version.

Edit: This is fun

Me on myself:
Click the image to open in full size.

Me on a goblin:
Click the image to open in full size.

Small dragon whelp on big ass dragon:
Click the image to open in full size.
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Last edited by SKU; 03-03-2009 at 05:28 AM.
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  #53  
Old 03-03-2009
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haha thats awesome
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  #54  
Old 03-03-2009
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Here's a little addon for the morpher:

UpdateModel() also updates player titles, the current title ID is stored in PLAYER_CHOSEN_TITLE in the player descriptor fields. Overwriting this value and calling would result in a new title.

Gz on all the merciless gladiators


Code:
    //TITLES
    public enum ePlayerTitles : uint
    {
        Private = 0x1,
        Corporal = 0x2,
        Sergeant = 0x3,
        Master_Sergeant = 0x4,
        Sergeant_Major = 0x5,
        Knight = 0x6,
        Knight_Lieutenant = 0x7,
        Knight_Captain = 0x8,
        Knight_Champion = 0x9,
        Lieutenant_Commander = 0x10,
        Commander = 0x11,
        Marshal = 0x12,
        Field_Marshal = 0x13,
        Grand_Marshal = 0x14,
        Scout = 0x15,
        Grunt = 0x16,
        Sergeant_ = 0x17,
        Senior_Sergeant = 0x18,
        First_Sergeant = 0x19,
        Stone_Guard = 0x20,
        Blood_Guard = 0x21,
        Legionnaire = 0x22,
        Centurion = 0x23,
        Champion = 0x24,
        Lieutenant_General = 0x25,
        General = 0x26,
        Warlord = 0x27,
        High_Warlord = 0x28,
        Gladiator = 0x29,
        Duelist = 0x30,
        Rival = 0x31,
        Challenger = 0x32,
        Scarab_Lord = 0x33,
        Conqueror = 0x34,
        Justicar = 0x35,
        Champion_of_the_Naaru = 0x36,
        Merciless_Gladiator = 0x37,
        of_the_Shattered_Sun = 0x38,
        Hand_of_Adal = 0x39,
        Vengeful_Gladiator = 0x40,
        Battlemaster = 0x41,
        the_Seeker = 0x42,
        Elder = 0x43,
        Flame_Warden = 0x44,
        Flame_Keeper = 0x45,
        the_Exalted = 0x46,
        the_Explorer = 0x47,
        the_Diplomat = 0x48,
        Brutal_Gladiator = 0x49,
        Arena_Master = 0x50,
        Salty = 0x51,
        Chef = 0x52,
        the_Supreme = 0x53,
        of_the_Ten_Storms = 0x54,
        of_the_Emerald_Dream = 0x55,
        Crusader = 0x56,
        Prophet = 0x57,
        the_Malefic = 0x58,
        Stalker = 0x59,
        of_the_Ebon_Blade = 0x60,
        Archmage = 0x61,
        Warbringer = 0x62,
        Assassin = 0x63,
        Grand_Master_Alchemist = 0x64,
        Grand_Master_Blacksmith = 0x65,
        Iron_Chef = 0x66,
        Grand_Master_Enchanter = 0x67,
        Grand_Master_Engineer = 0x68,
        Doctor = 0x69,
        Grand_Master_Angler = 0x70,
        Grand_Master_Herbalist = 0x71,
        Grand_Master_Scribe = 0x72,
        Grand_Master_Jewelcrafter = 0x73,
        Grand_Master_Leatherworker = 0x74,
        Grand_Master_Miner = 0x75,
        Grand_Master_Skinner = 0x76,
        Grand_Master_Tailor = 0x77,
        of_QuelThalas = 0x78,
        of_Argus = 0x79,
        of_Khaz_Modan = 0x80,
        of_Gnomeregan = 0x81,
        the_Lion_Hearted = 0x82,
        Champion_of_Elune = 0x83,
        Hero_of_Orgrimmar = 0x84,
        Plainsrunner = 0x85,
        of_the_Darkspear = 0x86,
        the_Forsaken = 0x87,
        the_Magic_Seeker = 0x88,
        Twilight_Vanquisher = 0x89,
        Conqueror_of_Naxxramas = 0x90,
        Hero_of_Northrend = 0x91,
        the_Hallowed = 0x92,
        Loremaster = 0x93,
        of_the_Alliance = 0x94,
        of_the_Horde = 0x95,
        the_Flawless_Victor = 0x96,
        Champion_of_the_Frozen_Wastes = 0x97,
        Ambassador = 0x98,
        the_Argent_Champion = 0x99,
        Guardian_of_Cenarius = 0x100,
        Brewmaster = 0x101,
        Merrymaker = 0x102,
        the_Love_Fool = 0x103,
        Matron = 0x104,
        Patron = 0x105,
        Obsidian_Slayer = 0x106,
        of_the_Nightfall = 0x107,
        the_Immortal = 0x108,
        the_Undying = 0x109,
        Jenkins = 0x110,
    }
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“Saying that Java is nice because it works on all OSes is like saying that anal sex is nice because it works on all genders.”
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  #55  
Old 03-03-2009
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anyone knows the id for male undead?
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  #56  
Old 03-03-2009
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Pretty cool, btw Sku what were the arguments for UpdateMountModel? 1,1 or?
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  #57  
Old 03-03-2009
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Nope it's actually the model ID. You got a new PM.

Oh and thanks Rob, gonna look into it once I get home.
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  #58  
Old 03-03-2009
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Quote:
Originally Posted by Nesox View Post
Pretty cool, btw Sku what were the arguments for UpdateMountModel? 1,1 or?
Forward that pm plx
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  #59  
Old 03-03-2009
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Quote:
Originally Posted by rinoaaar View Post
anyone knows the id for male undead?
The IDs for both male and female undead are unknown, as well are the following...

Troll Female
Draenei Male (21105 is NOT a draenei)
Dwarf Female
Orc Male
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  #60  
Old 03-03-2009
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Quote:
Originally Posted by shrumhead View Post
The IDs for both male and female undead are unknown, as well are the following...

Troll Female
Draenei Male (21105 is NOT a draenei)
Dwarf Female
Orc Male
you know a male undead with cool items (caster)?
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