Wonder if making some kind of list for the ID's would be possiable?
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Sku, just some suggestion: allow users to create their own lists of ID's by writing/reading from an ini file.
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morph ingame target
-I turned my char into a human female
-Take boat from thundra -> stormwind (re-zoning)
-push "morph" nothing happends, then "refresh list" -> "morph"
Then game crashed with some memory error
Code:
ERROR #132 (0x85100084) Fatal Exception
Program: C:\Program Files\World of Warcraft\Wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:00663DA3
The instruction at "0x00663DA3" referenced memory at "0x00000000".
The memory could not be "read"
morph ingame target
-I turned my char into a human female
-Take boat from thundra -> stormwind (re-zoning)
-push "morph" nothing happends, then "refresh list" -> "morph"
Then game crashed with some memory error
Code:
ERROR #132 (0x85100084) Fatal Exception
Program: C:\Program Files\World of Warcraft\Wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:00663DA3
The instruction at "0x00663DA3" referenced memory at "0x00000000".
The memory could not be "read"
The location of data changes upon zoning, it's best to restart the app after zoning (or pressing the update button if there is one)
__________________
“Saying that Java is nice because it works on all OSes is like saying that anal sex is nice because it works on all genders.”
“If Java had true garbage collection, most programs would delete themselves upon execution.”
I'll do that Rob, and rinoaaar, I'm not injecting this (any) DLL(s), and as often stated by kynox / Cypher, warden does not scan for anything outside it's own process. Nevertheless, if you really wish to have a neutral name in the future, I'll do that. (Not gonna happen today though, sorry.)
__________________
\o Robske sagt:
then you'll get
O,o
// ________________- BLAAAAAH C++ NAZIKIWI BLAAAA
\\
I'll do that Rob, and rinoaaar, I'm not injecting this (any) DLL(s), and as often stated by kynox / Cypher, warden does not scan for anything outside it's own process. Nevertheless, if you really wish to have a neutral name in the future, I'll do that. (Not gonna happen today though, sorry.)
For those who are getting the errors, i dont think you can be on any teleportation device when you morph, such as a mount or elevator. And make sure you refresh the list if you zone to a new area.
Changelog:
* Added the ID list feature
* Added the possibility to add / edit ID lists (1)
(1) How to use the lists (.ini files) / syntax:
How the .ini file looks like:
Code:
-- default layout generated by sMorph.exe
-- do NOT add a comma to the name! the comma is used as
-- parser symbol by sMorph!
-- ## Start of the list entries ##
-- Name,ID,Scale
Raptor(Green),1337,1.5 -- sample entry 1
-- this is a comment
Raptor(Green no scale),1337 -- sample entry 2: the scale value is optional
Another sample list:
Code:
-- IDs by rinoaaar
Bloodelf Female,20370
Bloodelf Male,20368
Broken Male,21105
Draenai Female,20323
Dwarf Male,20317
Gnome Female,20320
Gnome Male,20580
Goblin Female,20583
Goblin Male,20582
Human Female,19724
Human Male,19723
Nightelf Male,20318
Orc Female,20316
Tauren Female,20584
Tauren Male,20319
Troll Male,20321
-- //////////////////
-- IDs by Robske007a (not yet finished)
Blue Whelp,9994
Blue Drake,24743
Blue Dragon,24176
-- ...
Nozdormu Shade,24934
Alexstrasza the Life-Binder,27569
Alexstrasza the Life-Binder Human,28227
Emberwyrm,23739
-- ...
Druid S3 [Bloodelf - male ],24806
Warrior S4 [Human - female ],28202
Warrior S4 [Tauren - male ],28207
It's either "NAME,ID,SCALE" oder "NAME,ID" (this will then get a default scale of 1 (normal size))
How to use this feature:
The "Add item to list" button: It takes the values that are currently in the id / scale textbox, asks for a specific name for the ID (like Raptor for the ID 1337). Click on 'Add!' to add this 'morph' to the list displayed in the bottomright of the application.
The "Load list" button: Opens a file browser. Open a "<somelist>.ini" file. It then loads the contents into the list.
The "Save list" button: Lets you chose a name for the specific list and saves it in the "lists" folder.
When you loaded a list / added some items to the list, you can just click on them and the id / scale textbox will get filled out with the right values. This way you can easily swap between your favourite morphs.
Select an item and hit your delete key to remove said item from the list.
Have fun
__________________
\o Robske sagt:
then you'll get
O,o
// ________________- BLAAAAAH C++ NAZIKIWI BLAAAA
\\