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Reload this Page [Release]Mr Track It - Hunter/Resource Tracking hack
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[Release]Mr Track It - Hunter/Resource Tracking hack
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[Release]Mr Track It - Hunter/Resource Tracking hack - 11-09-2008

Pretty simle tracking hack. I know there's some other out on this forum but this is "clean" no fancy gui. good to have when you pvp/level anyways, have phun!

Usage
1. Start
2. Select what types of tracking you want
3. Simple enough?

Only supports one copy of wow at the moment.
Requires .Net Framework 2.0+


Screenshot


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Changelog
2008-11-10 1.0 Initial Release
2008-11-12 1.1 Rewrote to a Forms application and added ability to track more than one resource/creature at the same time
2008-12-07 1.2 Added tracking for Fishing Pools
2008-12-13 1.3 Removed tracking for Fishing Pools and added Track all for objects and creatures


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Last edited by Nesox; 3 Weeks Ago at 10:49 AM..
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11-09-2008

Quote:
You can have one type of resource and one type of object at the same time.
Untrue. There's a reason its a bitmask, to enable multiple tracking types by setting selective bits on/off.


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11-09-2008

Quote:
Originally Posted by kynox View Post
Untrue. There's a reason its a bitmask, to enable multiple tracking types by setting selective bits on/off.
i guess u can use bitand to add the dirrents tracking types to enable several at the same time?
Code:
curTracking &= AddThis   ?


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11-09-2008

Try to ADD the value for humanoids for example to the already activated beast tracking... You'll be suprised


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Quote:
Originally Posted by Cursed View Post
Try to ADD the value for humanoids for example to the already activated beast tracking... You'll be suprised
ok, will try it


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11-09-2008

prityy cool nice program



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11-09-2008

Add something like: Track current player, to track someone in the arena!
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Quote:
Originally Posted by Cern View Post
Add something like: Track current player, to track someone in the arena!
ive actually been thinking about that u enter the name of a player/npc and then it renders an arrow on a transparent screen that lays above wow. that shows where it is if it's being loaded


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11-09-2008

Code:
enum eTrack
{
    TRACK_BEASTS        = 0x01,
    TRACK_DRAGONS        = 0x02,
    TRACK_DEMONS        = 0x04,
    TRACK_ELEMENTALS    = 0x08,
    TRACK_GIANTS        = 0x10,
    TRACK_HUMANOIDS        = 0x40,
    TRACK_UNDEAD        = 0x20,
    TRACK_MACHINES        = 0x100,
    TRACK_SLIMES        = 0x200,
    TRACK_CRITTERS        = 0x80,
    TRACK_ALL            = -1,

    TRACK_OBJECT_HERBS            = 0x02,
    TRACK_OBJECT_MINERALS        = 0x04,
    TRACK_OBJECT_TREASURE        = 0x20,
    TRACK_OBJECT_ALL            = -1
};
To enable a flag, Flags |= TRACK_XX; ( Flags = Flags OR TRACK_XX )
To disable a flag, Flags &= ~TRACK_XX; ( Flags = Flags AND ( NOT TRACK_XX ) )


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Last edited by kynox; 11-10-2008 at 04:33 PM..
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11-09-2008

Safe to use on live?


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11-10-2008

This type of tracking is fairly coarse, if you want something more granular try hooking CGPlayer_C::CanTrack. You will have pretty much total control then. (Although its more difficult to implement)

@lothlogan. Yes.


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11-10-2008

does this track any better than find herbs does?
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11-10-2008

Quote:
Originally Posted by Frabs01 View Post
does this track any better than find herbs does?
No, its impossible to modify tracking range so the herb tracking you get with this will be the same as you get with the ability. Although, with this you can do 'extra' tracking, but if you're only after herbs than no this poses no advantage.


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11-10-2008

Quote:
Originally Posted by kynox View Post
Code:
enum eTrack
{
    TRACK_BEASTS        = 0x01,
    TRACK_DRAGONS        = 0x02,
    TRACK_DEMONS        = 0x04,
    TRACK_ELEMENTALS    = 0x08,
    TRACK_GIANTS        = 0x10,
    TRACK_HUMANOIDS        = 0x40,
    TRACK_UNDEAD        = 0x20,
    TRACK_MACHINES        = 0x100,
    TRACK_SLIMES        = 0x200,
    TRACK_CRITTERS        = 0x80,
    TRACK_ALL            = -1,

    TRACK_OBJECT_HERBS            = 0x02,
    TRACK_OBJECT_MINERALS        = 0x04,
    TRACK_OBJECT_TREASURE        = 0x20,
    TRACK_OBJECT_ALL            = -1
};
To enable a flag, Flags &= TRACK_XX; ( Flags = Flags AND TRACK_XX )
To disable a flag, Flags &= ~TRACK_XX; ( Flags = Flags AND ( NOT TRACK_XX ) )
yes that's what i had in mind, so but i cant seem to get it to work when i add 2 of them the result is 0 ie.

Code:
case 666:

                            int tracking = 0x04;
                            tracking &= 0x20;

                            Memory.WriteMemory(hProcess, Memory.ReadUInt(hProcess, (Memory.ReadUInt(hProcess, (Memory.ReadUInt(hProcess,
                    (Memory.ReadUInt(hProcess, 0x0127E014)) + 0x30)) + 0x28)) + 0x08) + 0x576 * 4, tracking);
                            break;
@Cypher: I dun no hav to do da hukz yet. But in a while maybe, i once did a tramopline for the datetime function in notepad


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Last edited by Nesox; 11-10-2008 at 05:56 AM..
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11-10-2008

as said above, is this safe to use?
2+ rep for it



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