Thanks for providing where you got it from as well.
As per changing the game coordinates, the only good thing that changing the game coordinates for is now, is exploration. The moment you interact with the place you are at, you become disconnected. You cannot move when teleported or you will dc. Jumping and then teleporting doesn't work nor does running and jumping as the old BWH had to have done. After about 15 times on a test account, you will be banned. Oh and when you get get dc, you are also rubber banded back. It is believed that the teleport is only a client side hack at this point. We do know that the server (not warden) has a check and that this is what causes the dc and the rb effect.
You can increase your run speed, but increasing over about 200% will cause a ban. At least that was about the limit prior to the 2.0 changes.
I don't usually share this information, as I have been waiting for someone to come up with a new teleport hack, and even offered a $10,000 bounty at one time. But alas no teleport hack has been found.
I do know that in China they are using a BWH like tool, and have even gotten my hands on it, but I cannot backwards engineer to see what it actually does and it seems to need some kind of remote verification (probably a serial number check). I tried to have a friend reverse it, but he didn't have the time to check it.
I hope the information finds you in good favor and helps you a bit. I am from rpg-exploiters as well
Oh some other hacks I haven't seen in a while, which you can search for... superman jump (lessesn the amount gravity has on a character - jump over walls). Teleport to corpse (might work again - great for corpse recovery). Run under water (takes away swimming and you can really run on the ocean floor - but you still run out of breath). Tracking (they already have it on InnerSpace - allows you to track as tho a hunter also track PVP)