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[Release] CypherMorph (incl Model Edit Fix)
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Legendary [Release] CypherMorph (incl Model Edit Fix) - 07-26-2008

CypherMorph

WoW isn't free and neither is programming software or my time. If you like this project and wish to contribute to keeping it alive please consider donating. (Or sending CD-Keys, Timecards, etc)


This tool will allow you to morph the models of anything you can target (including yourself) as seen in this thread:
[Only registered and activated users can see links. ]

Instructions:
Use the loader 'Morpher.exe' to run WoW. It will scan the registry and launch WoW using the the last path stored there, or if you have multiple WoW copies then run the program from your WoW directory (make sure to copy Morpher.dll across too) to run WoW.exe from there instead.

You MUST use the loader so it can register the commands and patch the needed functions on startup.

Because of this I have INCLUDED A MODEL EDIT FIX IN THE PROGRAM as I knew users wouldn't want to choose between loading WoW using Kynox's MEF and my Morpher. It is applied automatically on load and works exactly like Kynox's fix so the transition should be seamless if you choose to do so.


This software is currently UNDETECTED BY WARDEN, and I have what I can to ensure this, but as always, USE AT YOUR OWN RISK!

Commands:
CypherMorph uses the WoW console to handle commands, use the tilde key to bring down the console (next to the number 1 on your keyboard, the key has the characters '~' and '`' on it).

There are three command currently:
Morph <DisplayID> (Where DisplayID is any of the display ids in WoW, or '-1' to restore the default DisplayID)
Scale <Scale> (Where scale is a number representing the new scale, 1 is default size, the command supports floating point numbers, eg. 1.25 is valid)
DisplayID <-> (No params, will grab the display ID of a unit or yourself) <-- NEW

Commands are executed on your target, or if you have no target they are executed on yourself.

Credits:
Kynox and Greyman for helping me with all my WoW related stuff and generally being awesome. Bobbysing for his awesome WoW work. Mangos for the idea in the first place and for being an awesome open source project.

News:
July 27th 1:46:
Initial build released. (v20080727-01)
July 27th 4:47:
New build, tool now uses ForceLib and should (hopefully) work with Vista (v20080727-02)
July 27th 5:08:
Vista compatibility confirmed.
July 30th 20:15:
New build with a new command. 'DisplayID' will grab the native display id of a unit.
Also fixed a few null pointer bugs.
(v20080730-01)

Troubleshooting
:
If the loader won't run please download the VC++ 2008 Redistributable package, available using the link below.
[Only registered and activated users can see links. ]


Current Version
:
20081103-01 for WoW v3.0.2

Download:
[Only registered and activated users can see links. ]


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Last edited by Cypher; 11-24-2008 at 09:15 AM..
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07-26-2008

First!111
Yeah, legendareh as always.
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07-26-2008

can other people see it?
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Quote:
Originally Posted by Dragon[Sky] View Post
First!111
Yeah, legendareh as always.
I <3 you!

Quote:
Originally Posted by Lazeruth View Post
can other people see it?

Client side only. If it was server side there's no way I'd release it.


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07-26-2008

omg, this is awesome
but it seams like i cant access the Command log, might be cus i use a swedish keyboard and i dont got the key has the characters '~' and '`' on it



[Only registered and activated users can see links. ]

Last edited by 1337person; 07-26-2008 at 12:33 PM..
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Completely epic.

Excellent program, I find nothing at fault (although I haven't exactly tested it alot lol, I doubt I ever will)

EDIT: Looks like I have to spread rep >.>
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ty ty ty +rep

*Edit
can u demorph in anyway xd?

Last edited by Axol; 07-26-2008 at 12:36 PM.. Reason: question
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Lol, thanks guys.


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Wow, awesom! :O
Chazwazza does it again..

You made a public version fairly fast
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Quote:
Originally Posted by Jenack View Post
Wow, awesom! :O
Chazwazza does it again..

You made a public version fairly fast

Yeah, removing all the private code and converting it to use the console was a LOT faster than I thought it would be.


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Quote:
Originally Posted by Cypher View Post

Yeah, removing all the private code and converting it to use the console was a LOT faster than I thought it would be.
Well good for us! Very fun tool!
Thanks for saving my saturdays fun!
(like you need it )
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This is really good, good job.
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hmm u can use /console morph and /console scale, if u cant find that button xD
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Had reports of troubles under Vista.

Can anyone confirm or deny?

EDIT:

@Axol: Or /script ConsoleExec("blah"); from memory (So you can write an addon interface for it)


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Quote:
Originally Posted by Cypher View Post
Had reports of troubles under Vista.

Can anyone confirm or deny?


Yeh, kinda. It says "Injection Failed" and WoW won't load =(.
Anyway, you deserve some rep ! +rep.
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