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Ascent Guides This section is for WoW emulated server, Ascent guides.
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  #16  
Old 09-01-2007
Steelflame is offline.
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Join Date: Aug 2007
Posts: 12
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

Julian, I need some help. My friend installed hamachi and he can't connect. He's connected to my hamachi, but he gets stuck at "connecting." HELP! XD But +rep to you for the guide. He was able to connect to my hamachi.
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  #17  
Old 09-01-2007
JulianX is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

Man, you guys have no clue how to ask for help anymore, post your configs.
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  #18  
Old 09-01-2007
xhavokx is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

Here are my configs hopefully something in them aint wrong but if so thats our prob but I don't see how maybe were that blind :S well look:

Realm:
Quote:
#######################################################################
# Ascent Realms Configuration File
# Last updated at revision 446 by Burlex
#######################################################################
/********************************************************************************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A < signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */, with a // at the start *
* of the line, or in shell format (#). *
********************************************************************************/
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# LogonServer Section
#
# Address:
# The address (no port) of the server.
#
# Port:
# The port on which the logon server listens. (*** NOT 3724 ***)
#
# Name:
# Not really relavant, but name the logon.
#
# RealmCount:
# The number of realms in the next section.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<LogonServer Address = "awkwardwow.game-server.cc"
Port = "8093"
Name = "Default Logon"
RealmCount = "1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Realm Section
#
# Name:
# The name of the realm.
#
# Address:
# The address (and port) of that realm.
#
# Icon:
# The type of realm (PVP, Normal, RPPVP, RP)
#
# Colour:
# Realm colour in realm list display.
#
# TimeZone:
# Time zone the realm is in.
#
# Population:
# (0 = low, 1 = medium, 2 = high)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<Realm1.Name = "Awkwardwow"
Realm1.Address = "awkwardwow.game-server.cc:8129"
Realm1.Icon = "PVP"
Realm1.Colour = 1
Realm1.Population = 0
Realm1.TimeZone = 1 >


Logonserver:
Quote:
#######################################################################
# Ascent Realms Configuration File
# Last updated at revision 446 by Burlex
#######################################################################
/********************************************************************************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A < signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */, with a // at the start *
* of the line, or in shell format (#). *
********************************************************************************/
# LogonDatabase Section
#
# These directives are the location of the `realms` and `accounts`
# tables.
#
# LogonDatabase.Host - The hostname that the database is located on
# LogonDatabase.Username - The username used for the mysql connection
# LogonDatabase.Password - The password used for the mysql connection
# LogonDatabase.Name - The database name
# LogonDatabase.Port - Port that MySQL listens on. Usually 3306.
# LogonDatabase.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#
<LogonDatabase Hostname = "localhost"
Username = "admin"
Password = "*****"
Name = "wowapprentice"
Port = "3306"
Type = "1">

# Host Directive
#
# This is the address that the realmlist will listen on.
# To listen on all addresses, set it to 0.0.0.0
# Default: 127.0.0.1 (localhost)
#
# Note: ISHost is the interserver communication listener.
#
<Listen Host = "0.0.0.0"
ISHost = "0.0.0.0"
RealmListPort = "3724"
ServerPort = "8093">
# Server console logging level
#
# This directive controls how much output the server will
# display in it's console. Set to 0 for none.
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 3
#
<LogLevel Screen = "0"
File = "-1">
# Account Refresh Time
#
# This controls on which time interval accounts gets
# refreshed. (In seconds)
# Default = 600
#
<Rates AccountRefresh = "600">
# Accepted Build Range Setup
#
# These two directives set up which clients will be
# allowed to authenticate with the realm list.
#
# Set these to the same builds that the server was
# compiled for.
#
# As of the last update, version 2.1.1 was build 6739.
#
<Client MinBuild = "6739"
MaxBuild = "9999">
# WorldServer Setup
#
# This directive controls the password used to authenticate with the worldserver.
# It must be the same between the two configs. If it is not, your server will
# not register.
#
# Default: "pass"
#
<LogonServer RemotePassword = "pass">

Ascent:
Quote:
#######################################################################
# Ascent Configuration File
# Last updated at revision 880 by Burlex
#######################################################################
/********************************************************************************
* How to use this config file: *
* Config files are in a block->variable->setting format. *
* A < signifies the opening of a block, the block name is expected after that. *
* After the block name, a space and then the settings sperated by = / ' '. *
* *
* e.g. *
* <block setting="0" someval = "1"> *
* *
* Comments can be in C format, e.g. /* some stuff */, with a // at the start *
* of the line, or in shell format (#). *
********************************************************************************/
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Database Section
#
# Database.Host - The hostname that the database is located on
# Database.Username - The username used for the mysql connection
# Database.Password - The password used for the mysql connection
# Database.Name - The database name
# Database.Port - Port that MySQL listens on. Usually 3306.
# Database.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<WorldDatabase Hostname = "localhost" Username = "admin" Password = "pepper01" Name = "wowapprentice" Port = "3306" Type = "1">
<CharacterDatabase Hostname = "localhost" Username = "admin" Password = "pepper01" Name = "wowapprentice" Port = "3306" Type = "1">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Listen Config
#
# Host
# This is the address that the server will listen on.
# To listen on all addresses, set it to 0.0.0.0
# Default: 127.0.0.1 (localhost)
#
# WorldServerPort
# This is the port that the world server listens on.
# It has to be the same as what is specified in the
# realms table in the LogonDatabase.
# Default: 8129
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<Listen Host = "0.0.0.0"
WorldServerPort = "8129">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Log Level Setup
#
# Console Logging Level
# This directive controls how much output the server will
# display in it's console. Set to 0 for none, or -1 to disable.
# -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 3
#
# World server packet logging feature
# If this directive is turned on, a file called `world.log`
# will be created in the server's directory and all packets
# sent and received by clients will be dumped here in bfg
# format.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<LogLevel Screen="0" File="-1" World="0">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Server Settings
#
# PlayerLimit
# This directive controls the amount of sessions that will be
# accepted by the server before it starts to add people to
# the server queue.
# Default: 100
#
# PlrUpdateDistance
# This directive controls the distance (internal yards) that the player can "see" up to
# and receieve updates for. For smaller servers, you can probably increase this number.
# Increasing this number will also increase the servers bandwidth consumption and CPU usage.
# Default: 80
#
# Motd
# This message will be displayed by the server in the chat
# box every time any user logs on. Colors can be used in the
# standard WoW format.
# Default: "No MOTD specified
#
# Send Build On Join
# This directive controls whether the server's internal revision
# will be sent to clients upon entering the world. Use it to help
# testers report bugs.
#
# Send Stats On Join
# This directive controls whether the server will send the online player
# count to a cilent when it enters the world.
#
# Breathing Setup
# If the breathing code is causing problems or you want to run a fun server, you can disable
# water checks by enabling this directive.
# Default: 1
#
# Speedhack detection
# If this directive is turned on, speedhack detection will be activated and speedhackers
# will be warned / kicked.
# Default: 0
#
# Level Cap
# This variable controls the level that stats will be generated up to internally.
# Beyond this level players can still see a higher level visually but their stats won't
# increase beyond this point.
# Default: 60
#
# Expansion 1 Level Cap
# This variable does the same thing as Level Cap above, except it applies to those who
# have the first expansion: The Burning Crusade.
# Default: 70
#
# Seperate Channels Control
# This directive controls whether horde and alliance chats will be seperated across channels.
# Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other
# across channels.
# Default: 0
#
# Compression Threshold
# This directive controls the limit when update packets will be compressed using deflate.
# For lower-bandwidth servers use a lower value at the cost of cpu time.
# Default: 1000
#
# Queue Update Rate
# This directive controls how many milliseconds (ms) between the updates
# that the queued players receieve telling them their position in the queue.
# Default: 5000 (5 seconds).
#
# Kick AFK Players
# Time in milliseconds (ms) that a player will be kicked after they go afk.
# Default: 0 (disabled)
#
# Connection Timeout
# This directive specifies the amount of seconds that the client will be disconnected
# after if no ping packet is sent. It is advised to leave it at the default.
# Default: 180
#
# Realm Type
# This is the realm type that will be used by the server to handle world pvp.
# Default: 0 (pve)(RPPVE)
# Other values: 1(pvp)(RPPVP)
#
# AdjustPriority
# Set the server to high process priority?
# Default: 0
#
# RequireAllSignatures
# This directive controls whether the full 10 signatures will be required in order
# to turn in a petition. Smaller servers would be better off having it turned off.
# Default: off
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<Server PlayerLimit = "100"
PlrUpdateDistance = "80"
Motd = "No MOTD specified."
SendBuildOnJoin = "1"
SendStatsOnJoin = "1"
EnableBreathing = "1"
SpeedhackProtection = "0"
LevelCap = "60"
Expansion1LevelCap = "70"
SeperateChatChannels = "0"
CompressionThreshold = "1000"
QueueUpdateInterval = "5000"
KickAFKPlayers = "0"
ConnectionTimeout = "180"
RealmType = "1"
AdjustPriority = "0"
RequireAllSignatures = "0">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Power regeneration multiplier setup
#
# These directives set up the multiplier in which regen values will be
# multiplied by every 2 seconds.
# Powers:
# Power1 = Mana, Power2 = Rage, Power3 = Energy
#
# Reputation:
# Kill = Rep gained on kill, Quest = rep gained from quests
#
# Honor:
# Honor = multiplier used to calculate honor per-kill.
#
# PvP:
# PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)
#
# XP:
# The xp that a player receives from killing a creature will be multiplied
# by this value in order to get his xp gain.
#
# RestXP:
# Value is the amount of rest XP a player will recieve per minute of rest time.
#
# Drop(Color):
# These values will be multiplied by the drop percentages of the items for creatures
# to determine which items to drop. All default to 1.
# To allow you better control of drops, separate multipliers have been created for items
# of each quality group.
#
# DropMoney:
# This value will be multiplied by any gold looted and pickpocketed
#
# Save:
# Value in milliseconds (ms) that will be between player autosaves.
# Default: 300000 (5 minutes)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<Rates Health="1"
Power1="1"
Power2="1"
Power3="1"
QuestReputation="1"
KillReputation="1"
Honor="1"
PvPTimer="300000"
Compression="1"
XP="1"
QuestXP="1"
RestXP="1"
DropGrey="1"
DropWhite="1"
DropGreen="1"
DropBlue="1"
DropPurple="1"
DropOrange="1"
DropArtifact="1"
DropMoney="1"
Save="300000">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# GM Client Channel
#
# This should be set to 'gm_sync_channel' for the My_Master addon to work.
#
# Default: gm_sync_channel
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<GMClient ReqGmClient = "0" GmClientChannel = "gm_sync_channel">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Terrain Configuration
#
# Set the path to the map_xx.bin files and whether unloading should be enabled
# for the main world maps here. Unloading the main world maps when they go idle
# can save a great amount of memory if the cells aren't being activated/idled
# often. Instance/Non-main maps will not be unloaded ever.
#
# Default:
# MapPath = "maps"
# UnloadMaps = 1
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<Terrain MapPath = "maps" UnloadMaps = "1">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Log Settings
#
# Cheaters:
# This directive sets up the cheater logging file, if turned on any
# cheat / packet exploit / speedhack attempts will be logged here.
#
# GMCommands:
# These two directives set up the GM command logging fie. If turned on,
# most gm commands will be logged for this file for abuse investigation, etc.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<Log Cheaters="0" GMCommands="0">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Mail System Setup
#
# These directives control the limits and behaviour of the ingame mail system.
# All options must have Mail prefixed before them.
#
# ReloadDelay
# Controls the delay at which the database is "refreshed". Use it if you're
# inserting mail from an external source, such as a web-based interface.
# 0 turns it off.
# Default: 0
#
# DisablePostageCostsForGM
# Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
# Default: 1
#
# DisablePostageCosts
# Disables postage costs for all players.
# Default: 0
#
# DisablePostageDelayItems
# Disables the one hour wait time when sending mail with items attached.
# Default: 1
#
# DisableMessageExpiry
# Turns off the 30 day / 3 day after read message expiry time.
# WARNING: A mailbox still cannot show more than 50 items at once
# (stupid limitation in client).
# Default: 0
#
# EnableInterfactionMail
# Removes the faction limitation for sending mail messages. Applies to all players.
# Default: 1
#
# EnableInterfactionMailForGM
# Removes the faction limitation for sending mail messages, but only applies
# to GM's. EnableInterfactionMail overrides this.
# Default: 1
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<Mail ReloadDelay="0"
DisablePostageCostsForGM="1"
DisablePostageCosts="0"
DisablePostageDelayItems="1"
DisableMessageExpiry="0"
EnableInterfactionMail="1"
EnableInterfactionMailForGM="1">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Status Dumper Config
#
# These directives set up the status dumper plugin. Filename is an
# absolute or relative path to the server binary. Interval is the
# time that the stats will be dumped to xml.
# Default: stats.xml / 120000 (2 minutes)
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<StatDumper FileName = "stats.xml" Interval = "120000">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Startup Options
#
# Preloading
# This directive controls whether the entire world will be spawned at server
# startup or on demand. It is advised to leave it disabled unless you are a
# developer doing testing.
# Default: off
#
# Background Loot Loading
# This directive controls whether loot will be loaded progressively during
# startup or in the background in a seperate thread. Turning it on will
# result in much faster startup times.
# Default: on
#
# Multithreaded Startup
# This controls whether the server will spawn multiple worker threads to
# use for loading the database and starting the server. Turning it on
# increases the speed at which it starts up for each additional cpu in your
# computer.
# Default: on
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<Startup Preloading = "0"
BackgroundLootLoading = "1"
EnableMultithreadedLoading = "1">
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# Flood Protection Setup
#
# Lines
# This is the number of "messages" or lines that it will allow before stopping messages from
# being sent. This counter is reset every "Seconds" seconds.
# Default: 0 (disabled)
#
# Seconds
# This is the number of seconds inbetween the Line counter being reset.
# Default: 0 (disabled)
#
# SendMessage
# If this is enabled, a "Your message has triggered serverside flood protection. You can speak again in %u seconds."
# message will be sent upon flood triggering.
# Default: 0
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<FloodProtection Lines = "0" Seconds = "0" SendMessage = "0">

#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
# LogonServer Setup
#
# DisablePings
# This directive controls whether pings will be sent to the logonserver to check
# if the connection is still "alive". Expect problems if it is disabled.
# Default: 0
#
# RemotePassword
# This directive controls the password used to authenticate with the logonserver.
# It must be the same between the two configs. If it is not, your server will
# not register.
#
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
<LogonServer DisablePings = "0"
RemotePassword = "pass">
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  #19  
Old 09-01-2007
Fishingno9 is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

gj thx it helped me alot
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  #20  
Old 09-01-2007
xhavokx is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

See anything wrong with those julian?
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  #21  
Old 09-01-2007
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

Can you help me out i cant find were to open C:\Windows\System32\Drivers\Etc\Hosts.file im new to this so i dont rly know were to go for that
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  #22  
Old 09-01-2007
Deathdamian's Avatar
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

ty well im gona try and see if i can finish up
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  #23  
Old 09-02-2007
belladonn is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

Quote:
Originally Posted by tinkerfoe View Post
i followed hamachi guide... i can connect but noone else can, they get stuck at connecting.
is kinda prob im havin i can get on but friend get's stuck at Authentacating.
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  #24  
Old 09-02-2007
belladonn is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

he said it still didnt work
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  #25  
Old 09-02-2007
belladonn is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

nuther one of my Friends it say;s unable to connect
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  #26  
Old 09-02-2007
nihilathon is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

One problem, everytime I put my Router IP in the web bar, I get "This page cannot be displayed".
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  #27  
Old 09-02-2007
belladonn is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

i followd your Hamachi guide n Friends still cant get into the server.
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  #28  
Old 09-02-2007
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

ok so what exactly do we do if my friend is stuck at connecting when making a server public without hamachi?
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  #29  
Old 09-02-2007
karlz is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

I cant find C:\Windows\System32\Drivers\Etc\Hosts.file
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  #30  
Old 09-02-2007
Iceboy14 is offline.
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Re: How To make your Server Public [Hamachi AND Non-Hamachi]

I have put in my router IP, put in username and password and got onto my rotuer site. But now im not sure how to forward my ports. I dont see any link saying anything about allowing ports, or forwarding etc.

I just need this then im done, as i have had my server running for a long time, but i want it without hamachi . Thanks in advanced
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