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Reload this Page [Discovery] Good Core Edit for PvP servers or above 70 servers
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[Discovery] Good Core Edit for PvP servers or above 70 servers
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[Discovery] Good Core Edit for PvP servers or above 70 servers - 07-12-2008

ok well the undead have the spell canabalize and while going through my player.cpp in the core i found it and im gonna show where to edit at incase you want then to get more than 100 health from it
open player.cpp

search EventCannibalize
or line 5168

Code:
void Player::EventCannibalize(uint32 amount)
{
 uint32 amt = (GetUInt32Value(UNIT_FIELD_MAXHEALTH)*amount)/100;
 
 uint32 newHealth = GetUInt32Value(UNIT_FIELD_HEALTH) + amt;
 
 if(newHealth <= GetUInt32Value(UNIT_FIELD_MAXHEALTH))
  SetUInt32Value(UNIT_FIELD_HEALTH, newHealth);
 else
  SetUInt32Value(UNIT_FIELD_HEALTH, GetUInt32Value(UNIT_FIELD_MAXHEALTH));
 cannibalizeCount++;
 if(cannibalizeCount == 5)
  SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
 WorldPacket data(SMSG_PERIODICAURALOG, 38);
 data << GetNewGUID();       // caster guid
 data << GetNewGUID();       // target guid
 data << (uint32)(20577);    // spellid
 data << (uint32)1;       // unknown?? need resource?
 data << (uint32)FLAG_PERIODIC_HEAL;  // aura school
 data << amt;       // amount of done to target / heal / damage
 data << (uint32)0;       // unknown in some sniff this was 0x0F
 SendMessageToSet(&data, true);
}
simply edit this line to what ever you wish <edit wahts in red>

Code:
uint32 amt = (GetUInt32Value(UNIT_FIELD_MAXHEALTH)*amount)/100;
im sorry thats it guide like i just didn't really feel this should be in guides section


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07-12-2008

Alright, first off, no clue if this would work or not so I can't comment on that. CBA to recompile my core just to try it.
Secondly, it really should be in the guides section. A moderator might just move it.
Thirdly, excellent! This would be a great addition to any funserver. +3Rep.
Cheers,
Hellgawd



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