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Reload this Page [Memory Editing]Age of Conan 6/26/08
Age of Conan Exploits, Bots and Programs Exploits, Bots and Programs for Age of Conan.

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[Memory Editing]Age of Conan 6/26/08
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[Memory Editing]Age of Conan 6/26/08 - 06-26-2008

Here is all that I have found so far.

+rep if you find this of any use or think that its helpful... all that type of stuff...

Please do not post these anywhere or claim they are yours. I would post them in a .dll format, but I lost my compiler and I cannot find another torrent to download it.

Begining to run slow:
[013B49B4]+0x16C
Explanation: I don't know if this is useful at all, but editing this effects how quickly you take off.

Movement State:
[013B49B4]+0x180
Explanation: You can do a constant sprint (even beyond your stamina limit) if frozen at 3

Jump Height:
[013B49B4]+0x17C

Slowfall (might also be called jump angle?):
[013B49B4]+0x48
Explanation: If frozen at 1, it sorta acts like a slowfall (still does damage if you would have fallen from your original height). Can also be used for other things

Speed:
[013B49B4]+0x150

X Coord:
[013B49B4]+0x2C

Y Coord:
[013B49B4]+0x34

Z Coord:
[013B49B4]+0x30

Y Jump Length?:
[013B49B4]+0x4C
Explanation: I THINK it effects how far you jump along the Y axis. I could not find its counterpart for the x axis however anywhere around its location.
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06-27-2008

Don't ask for rep. People will rep if they want.
But nice find, can't test these tho.



Filling your computer with viruses.
Please be patient, and wait.

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06-27-2008

Quote:
Originally Posted by Sychotix View Post
Here is all that I have found so far.

+rep if you find this of any use or think that its helpful... all that type of stuff...

Please do not post these anywhere or claim they are yours. I would post them in a .dll format, but I lost my compiler and I cannot find another torrent to download it.

Begining to run slow:
[013B49B4]+0x16C
Explanation: I don't know if this is useful at all, but editing this effects how quickly you take off.

Movement State:
[013B49B4]+0x180
Explanation: You can do a constant sprint (even beyond your stamina limit) if frozen at 3

Jump Height:
[013B49B4]+0x17C

Slowfall (might also be called jump angle?):
[013B49B4]+0x48
Explanation: If frozen at 1, it sorta acts like a slowfall (still does damage if you would have fallen from your original height). Can also be used for other things

Speed:
[013B49B4]+0x150

X Coord:
[013B49B4]+0x2C

Y Coord:
[013B49B4]+0x34

Z Coord:
[013B49B4]+0x30

Y Jump Length?:
[013B49B4]+0x4C
Explanation: I THINK it effects how far you jump along the Y axis. I could not find its counterpart for the x axis however anywhere around its location.
ehmmm........ i was going to rep you but.... :|





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06-27-2008

stfu guys i just copy/pasted from my old one. you guys are saying the same thing as what they said -.-

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Like i said before. I will not remove it just to gain more rep. If you feel i deserved it, you would +rep anyways. Why do you think I didnt make it the icon?

rep doesnt mean shit anyways. Id rather contribute that be labeled a contributor and not do shit.
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06-27-2008

, I don't see the different with asking and not asking, its not a rude thing,... just stupid to not rep someone that made a great post just cause he ask after rep, its not really that you loose rep if you rep, I repped alot of people and I still have my 10 rep points
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06-28-2008

If I could +rep I would, but all my addons in FF hate mmowned.

@[Only registered and activated users can see links. ] hit me up on yim, same name. Got an offer for you.
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06-29-2008

This is a repost from **** anyways.




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Quote:
Originally Posted by Zentek View Post
This is a repost from **** anyways.
um.... no... theres no possible way this is a repost because I created the addresses to begin with. I found them in Beta and i released them. I keep updating the base address as it changes.

If you found this posted anywhere else, it was copied from me.

Also at that other person, i dont use yim but im guessing you are talking about either yahoo instant messenger or AIM (maybe a typo). I'll try adding you on both I guess...
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Well +rep from me idc if you asked. Thanks.


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Very nice Sychotix! May I ask how you can find the address of seemingly fixed values like jump height and run speed? Sorry if that seems really noobish .

*edit: Also, is there a value for fall damage? or do programs like AoCBuddy achieve no fall damage some other way? Again sorry if that is a really noob question.

Last edited by beagle; 06-30-2008 at 09:32 PM.
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1. I scanned for the addresses. Find something that modifies them and there ya go.

2. Probably but i havnt found it.
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07-01-2008

I see! Thank you very much Sychotix.

For fall damage, I thought maybe scanning for damage taken after a fall and finding out what writes/points to it might work but apparently not

*edit: I found that sometimes if i edit slowfall values i can get it to stop my character in the air with the standing animation, not jumping/falling. This could possibly reduce th fall damage if it calculates based on where my character is standing and not where he fell/jumped from. Also it seems to bypass the anti-speedhack set in place if you set it to somthing like 1E22, i jump in the air so fast that i seem to bypass the antispeedhack because i dont get rubber banded (not sure what use this has).

Last edited by beagle; 07-01-2008 at 09:14 AM.
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07-01-2008

I didnt even know there was an anti-speedhack =P I could probably bypass that by messing with how fast you move against objects durring collision.
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07-02-2008

Well, as far as i know, the server compares the distance you run within a 5 second time span, and if you move more distance than allowed, you will be reset back to the point at which it began its comparison. What I do when i am running my speed hack is count how long it takes me to be reset, and then i stop running 1 second short of that for a one second pause and continue running again. This effectively tricks the system into thinking i stopped, and resets the time/distance check again. My knowledge is purely from speculation though.
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07-05-2008

sorry I forgot to post, these still work as of July 5th, 2008
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